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  2. Obstacle avoidance - Wikipedia

    en.wikipedia.org/wiki/Obstacle_avoidance

    Obstacle avoidance, in robotics, is a critical aspect of autonomous navigation and control systems. It is the capability of a robot or an autonomous system/machine to detect and circumvent obstacles in its path to reach a predefined destination. This technology plays a pivotal role in various fields, including industrial automation, self ...

  3. Velocity obstacle - Wikipedia

    en.wikipedia.org/wiki/Velocity_obstacle

    The velocity obstacle VO AB for a robot A, with position x A, induced by another robot B, with position x B and velocity v B.. In robotics and motion planning, a velocity obstacle, commonly abbreviated VO, is the set of all velocities of a robot that will result in a collision with another robot at some moment in time, assuming that the other robot maintains its current velocity. [1]

  4. Dynamic window approach - Wikipedia

    en.wikipedia.org/wiki/Dynamic_window_approach

    In robotics motion planning, the dynamic window approach is an online collision avoidance strategy for mobile robots developed by Dieter Fox, Wolfram Burgard, and Sebastian Thrun in 1997. [1] Unlike other avoidance methods, the dynamic window approach is derived directly from the dynamics of the robot, and is especially designed to deal with ...

  5. Motion planning - Wikipedia

    en.wikipedia.org/wiki/Motion_planning

    A basic motion planning problem is to compute a continuous path that connects a start configuration S and a goal configuration G, while avoiding collision with known obstacles. The robot and obstacle geometry is described in a 2D or 3D workspace, while the motion is represented as a path in (possibly higher-dimensional) configuration space.

  6. Subsumption architecture - Wikipedia

    en.wikipedia.org/wiki/Subsumption_architecture

    Subsumption architecture attacks the problem of intelligence from a significantly different perspective than traditional AI. Disappointed with the performance of Shakey the robot and similar conscious mind representation-inspired projects, Rodney Brooks started creating robots based on a different notion of intelligence, resembling unconscious mind processes.

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