Search results
Results from the WOW.Com Content Network
Traveller is a science fiction role-playing game first published in 1977 by Game Designers' Workshop. Marc Miller designed Traveller with help from Frank Chadwick, John Harshman, and Loren Wiseman. [1] Editions were published for GURPS, d20, and other role-playing game systems. From its origin and in the currently published systems, the game ...
The hex map has also been popular for role-playing game wilderness maps. They were used in the Dungeons & Dragons boxed sets of the 1980s and related TSR products. GDW also used a hex grid map in mapping space for their science-fiction RPG Traveller. A number of abstract games are played on a hex grid, such as Abalone; the six games of the GIPF ...
Software—Bits acts as a releasing house for several authors Traveller support software, including Universe, InifiV, GURPS Traveller Shipyard and GURPS Traveller Bestiary. Informational Publications—an illustrated Bibliography of the Traveller RPG, and an index of magazine articles for the Traveller game in a variety of media.
Deneb Sector is a supplement for the science fiction role-playing game Traveller that was created as a charity fundraiser in 1984. Although the authors had permission of the Traveller game designer to publish the unlicensed product, official Traveller material was released later the same year that superseded the material in this book.
Traveller is a series of related table-top role-playing games. Subcategories. This category has the following 3 subcategories, out of 3 total. T.
Traveller was published in 1977, and immediately became highly popular. A large number of supplements, expansions and adventures were published for it. Tarsus, written by Marc W. Miller and Loren K. Wiseman, and published by GDW in 1983 as a boxed set with cover art by David Deitrick, was the first in a series of five "modules" published by GDW that contained larger adventures and additional ...
With the various supplements available, the Traveller 2300 world is as well-detailed and as much fun as any you can play. But its rules system is something of a let-down." [10] In the May 1987 edition of White Dwarf (Issue #89), Jim Bambra reviewed the original Traveller 2300 game, and found the rules "somewhat tedious reading". Having slogged ...
The game is set within the Official Traveller Universe and features character creation and other aspects of game mechanics compatible with prior Traveller products. The player controls up to five ex-military adventurers whose objective is to save their civilization, the Imperium, from a conspiracy instigated by the Zhodani, a rival spacefaring ...