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Wizard101 is a 2008 massively multiplayer online role-playing game (MMORPG) developed and published by KingsIsle Entertainment. Players take on the role of student wizards who must save the Spiral, the fictional universe in which the game is set, from various threats.
A magic school is an institution for learning magic, appearing in works of fantasy depicting worlds in which magic exists and in which there is an organized society of magicians or wizards who pass on their knowledge systematically. It may also be a school that is magically protected or a Faculty of Magic in a university which also teaches ...
Fictional schools of magic, educational institutions and buildings designed to provide learning spaces and learning environments for the teaching of students under the direction of teachers. Pages in category "Fictional magic schools"
Location of The Chronicles of Thomas Covenant series of novels. Lord Foul's Bane: 1977: N Magic Kingdom of Landover: Terry Brooks: Setting for six novels and two short stories: Magic Kingdom for Sale—Sold! 1986: N Lankhmar: Fritz Leiber: A city on the primitive world of Nehwon, home of the rogues Fafhrd and the Gray Mouser. Two Sought ...
Editor’s note: This article discusses suicide and suicidal ideation. If you or someone you know is struggling or in crisis, help is available. Call or text 988 or chat at 988lifeline.org ...
He became the first Junior Member of the Famous Magic Castle school of magic. [2] Soon after, Todd joined the Long Beach Mystics, a troupe run by the students and hosting professional magicians and variety acts, including an up-and-coming young juggler/magician named Steve Martin .
Zaina Sesay says she was "completely blindsided" by the finale of "The Ultimatum" Season 3. The finale, released Dec. 18, was the culmination of a few charged weeks in her relationship with Jon ...
At the center of the university is the library known as the Biblioplex. [7] [8] This library contains both the Hall of Oracles and the Mystical Archive.This archive "is said to contain a copy of every spell ever created in the Multiverse"; [7] this provides a lore explanation for the Mystical Archive cards where "all the uncommons are reprints of Standard-legal instants and sorceries, while ...