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They call Azur Promilia a “creature companionship fantasy world RPG,” which is a lot of words for saying this is a fantasy game with friendly critters. ... there’s also a creature-breeding ...
A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.
Monster Rancher, known in Japan as Monster Farm (モンスターファーム, Monsutā Fāmu), is a Japanese media franchise and series of life simulation role-playing video games created by Tecmo (now Koei Tecmo). The series consists of fifteen games across numerous different video game platforms, and an anime adaptation that aired from 1999 ...
Monster-taming games share core mechanics such as being able to capture creatures, train them, and use them in battle against similar creatures. [1] In many such games, these creatures are the only means of combat, although the darker-themed Megami Tensei series also allows the player to participate in combat, using weapons such as guns .
Creatures Project Loci was planned as a fully 3D, third-person Creatures game based on puzzle-solving and adventure, set on the fictional planet of Cruthiar. It was in development at the time of Creatures Labs' liquidation, [81] but was canceled due to lack of funding. Loci would have been the first Creatures game for PS2, Xbox and GameCube.
Breeding monsters has been a large part of the series and is often cited as one of the series' highlights, in part due to being able to create monsters that cannot otherwise be obtained. [3] [15] In the first two games, the player was able to breed two monsters together and create a different monster, usually a combination of its two parents ...
According to the company's website, Axie Infinity is a competitive game with an "idle battle" system derived from games like Final Fantasy Tactics and Idle Heroes. [15] The game's setting is filled with creatures called Axies that players can collect as pets. Players aim to battle, breed, collect, raise, and build kingdoms for their Axies.
Life simulation games are about "maintaining and growing a virtual life", [2] where players are given the power to control the lives of autonomous people or creatures. [1] Artificial life games are related to computer science research in artificial life. But "because they're intended for entertainment rather than research, commercial A-life ...