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MIDI (/ ˈ m ɪ d i /; Musical Instrument Digital Interface) is a technical standard that describes a communication protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, computers, and related audio devices for playing, editing, and recording music. [1]
The Video Game Music Archive, also known as VGMusic.com or VGMA, is a website that archives MIDI sequences of video game music, ranging from tunes of the NES era to modern pieces featured in Xbox Series X/S, Nintendo Switch and PS5 games. Currently, there are over 30,000 MIDI sequences hosted on the site across approximately 47 gaming platforms.
Roblox is a game platform with its own game engine. It uses a modified version of Lua 5.1 called Luau. [27] Rockbox, the open-source digital audio player firmware, supports plugins written in Lua. RPM, software package management system primarily developed for Red Hat Linux, comes with an embedded Lua interpreter. [28]
Thanks to the popularization of online videogames and communication tools through the Internet, different soundboard software has appeared. Note the following developments: EXP Soundboard (open source and compatible with WAV and MP3 audio files) Soundpad, or with more features Noise-o-matic, Resanance or Voicemod (combining a voice changer, a voice generator and a soundboard in the same app.)
TiMidity++, originally and still frequently informally called TiMidity, is a software synthesizer that can play MIDI files without a hardware synthesizer. [2] It can either render to the sound card in real time, or it can save the result to a file, such as a PCM.wav file.
Roland GS, or just GS, sometimes expanded as General Standard [1] [2] or General Sound, [1] is a MIDI specification. It requires that all GS-compatible equipment must meet a certain set of features and it documents interpretations of some MIDI commands and bytes sequences, thus defining instrument tones, controllers for sound effects, etc.
If a MIDI file is programmed to the General MIDI protocol, then the results are predictable, but timbre and sound fidelity may vary depending on the quality of the GM synthesizer. The General MIDI standard includes 47 percussive sounds, using note numbers 35-81 (of the possible 128 numbers from 0–127), as follows: [3]
The Wave Blaster was an add-on MIDI-synthesizer for Creative Sound Blaster 16 and Sound Blaster AWE32 family of PC soundcards. It was a sample-based synthesis General MIDI compliant synthesizer. For General MIDI scores, the Wave Blaster's wavetable-engine produced more realistic instrumental music than the SB16's onboard Yamaha-OPL3.