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  2. Xbox technical specifications - Wikipedia

    en.wikipedia.org/wiki/Xbox_technical_specifications

    Performance lies between a Geforce 3 Series GPU and a Geforce 4 Series GPU. This is due to the added vertex shader present on the ASIC, thus doubling the vertex output compared to Geforce 3 ASICs. Clock speed is the same as the original Geforce 3 series GPU (233MHz) thus slower than Geforce 4 series starting at 250MHz. [7]

  3. Xbox One: Specs, Controller, Kinect detailed

    www.aol.com/news/2013-05-21-xbox-one-specs...

    Keeping things moving briskly and lag-free will be a critical part of the Xbox One's experience and "the combination of its CPU, GPU and ESRAM is like having a supercomputer in your living room ...

  4. Xbox One - Wikipedia

    en.wikipedia.org/wiki/Xbox_One

    The Xbox One is a home video game console developed by Microsoft.Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox series.It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014.

  5. RDNA (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/RDNA_(microarchitecture)

    Die shot of the RX 5500 XT's RDNA GPU. The architecture features a new processor design, although the first details released at AMD's Computex keynote hints at aspects from the previous Graphics Core Next (GCN) architecture being present for backwards compatibility purposes, which is especially important for its use (in the form of RDNA 2) in the major ninth generation game consoles (the Xbox ...

  6. Xbox One graphics speed increased - AOL

    www.aol.com/2013/08/02/xbox-one-graphics-speed...

    The Xbox One's graphics processing unit has been increased, bumping the system's GPU from the original 800MHz clock-speed to 853MHz. The 6.62% increase was confirmed by corporate vice president ...

  7. TeraScale (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/TeraScale_(microarchitecture)

    Those are similar to the programmable units of the Xenos GPU which is used in the Xbox 360. Tessellation was officially specified in the major API's starting with DirectX 11 and OpenGL 4. TeraScale 1 based GPU's (HD 2000, 3000 and 4000 series) are only conformant to Direct3D 10 and OpenGL 3.3 and implements therefore a different tessellation ...

  8. Ninth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Ninth_generation_of_video...

    The performance goal for the Xbox Series X was about four times that of the Xbox One X, [29] but without sacrificing game development for the lower-end Xbox Series S. [28] Both the Xbox Series X and Series S use an AMD Zen 2 CPU and an RDNA 2 GPU but with different frequencies and compute units. The Series S has lower frequencies with reduced ...

  9. Eighth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Eighth_generation_of_video...

    Microsoft and Sony consoles saw mid-generation refreshes, with high-end revisions PlayStation 4 Pro and the Xbox One X, and lower-cost PlayStation 4 Slim and Xbox One S models that lacked some features. As of September 2023, the PlayStation 4 and Xbox One families had sold an estimated 117 and 58 million units, respectively.