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  2. TFX (video game) - Wikipedia

    en.wikipedia.org/wiki/TFX_(video_game)

    The campaign mode takes place in five theatres - Colombia, Somalia, Libya, the Balkans, and the South Georgia Islands. "TFX" stands for Tactical Fighter E(X)periment. While 3 planes were simulated, the internal cockpit for all 3 were the same layout. TFX also featured a virtual cockpit mode, although the cockpit itself was more sparse in this mode.

  3. List of real-time tactics video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_tactics...

    Has a turn-based strategic layer & a real-time tactical layer. [105] 2009: Ironclads: High Seas: Totem Games: Historical: American Civil War: WIN: A naval tactical simulator set in the American Civil War. [106] 2009: King Arthur: The Role-playing Wargame: Neocore: Fantasy: Britannia: WIN: RPG elements. Battles are described as "real-time ...

  4. List of turn-based strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_turn-based...

    Turn-based campaign map with real-time tactical battles. Expansion to Medieval II: Total War. 2007: Medieval II: Total War: Creative Assembly: Historical: WIN: Grand strategy. Turn-based campaign map with real-time tactical battles. Sequel to Medieval: Total War. 2007: Sword of the Stars: Born in Blood: Kerberos: Sci-fi: WIN: 4X game. Real-time ...

  5. List of turn-based tactics video games - Wikipedia

    en.wikipedia.org/wiki/List_of_turn-based_tactics...

    Chris Crawford, [1] Julian Gollop, Strategic Simulations, and Blue Byte developed early turn-based tactical games, [2] which were often inspired by traditional tactical wargames played on tabletops. [3] Because of their low system requirements, turn-based tactical games were popular on early personal computers.

  6. Turn-based tactics - Wikipedia

    en.wikipedia.org/wiki/Turn-based_tactics

    The genre has its roots in tactical and miniature wargaming, the recreation of battle scenarios using miniatures or simple paper chits. Compared to other strategy games, turn-based tactics games often have detailed and complex environments due to the tactical implications of elevation, hard cover and line of sight. Further, in most turn-based ...

  7. To play or not to play? That's the question the Chiefs face ...

    www.aol.com/sports/play-not-play-thats-chiefs...

    “You have to [try],” Mahomes said on Tuesday. “That’s the reason you play this game, to push to play. I’m not going to put our team in a bad position.

  8. List of tactical role-playing video games: 1995 to 1999

    en.wikipedia.org/wiki/List_of_tactical_role...

    Shining Force III Scenario 3 [1] Camelot: Sega: Fantasy: SAT: Sequel to Shining Force III and Shining Force III Scenario 2. 1998 (JP) Simulation RPG Construction SRC: Kei: N/A: WIN: Video game creation suite. 1998 (JP) Simulation RPG Tsukūru 95: ASCII: ASCII: N/A: WIN: Part of the RPG Maker line of video game creation suites. 1998 (JP ...

  9. Totally Accurate Battle Simulator - Wikipedia

    en.wikipedia.org/wiki/Totally_Accurate_Battle...

    Totally Accurate Battle Simulator is a physics-based battle simulator. The game encompasses two main modes: Campaign and Sandbox. The game encompasses two main modes: Campaign and Sandbox. In the former, players are given a limited amount of in-game money to build an army in order to defeat an enemy force.