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The graphics address remapping table (GART), [1] also known as the graphics aperture remapping table, [2] or graphics translation table (GTT), [3] is an I/O memory management unit (IOMMU) used by Accelerated Graphics Port (AGP) and PCI Express (PCIe) graphics cards. The GART allows the graphics card direct memory access (DMA) to the host system ...
Graphics display was facilitated by the use of an expansion card with its own memory plugged into an ISA slot. The first IBM PC to use the SMA was the IBM PCjr, released in 1984. Video memory was shared with the first 128 KiB of RAM. The exact size of the video memory could be reconfigured by software to meet the needs of the current program.
GDDR5X SDRAM on an NVIDIA GeForce GTX 1080 Ti graphics card. Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.
After you complete the steps, the setup will install the 64-bit version of Windows 10. Once the installation completes, you will have to continue with the on-screen directions to finish the out-of ...
Shared memory – CUDA exposes a fast shared memory region that can be shared among threads. This can be used as a user-managed cache, enabling higher bandwidth than is possible using texture lookups. [23] Faster downloads and readbacks to and from the GPU; Full support for integer and bitwise operations, including integer texture lookups
HSA defines a special case of memory sharing, where the MMU of the CPU and the IOMMU of the GPU have an identical pageable virtual address space.. In computer hardware, shared memory refers to a (typically large) block of random access memory (RAM) that can be accessed by several different central processing units (CPUs) in a multiprocessor computer system.
4-level paging of the 64-bit mode. In the 4-level paging scheme (previously known as IA-32e paging), the 64-bit virtual memory address is divided into five parts. The lowest 12 bits contain the offset within the 4 KiB memory page, and the following 36 bits are evenly divided between the four 9 bit descriptors, each linking to a 64-bit page table entry in a 512-entry page table for each of the ...
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