Search results
Results from the WOW.Com Content Network
Name Year Developer Publisher Original platform(s) Costs (million US$) Development Marketing Total Total (2023 inflation); Genshin Impact: 2020 [a]: miHoYo: Android, iOS, PS4, Windows
Genshin Impact [b] is a 2020 action role-playing video game produced by MiHoYo/HoYoverse. [ c ] The game features an anime -style open world environment and an action-based battle system using elemental magic and character-switching.
TV revenue – $280 million [n] Film: George Lucas: Lucasfilm (The Walt Disney Company) Disney Princess: 2000 [o] $45.4 billion: Retail sales – $45.468 billion [p] Home entertainment – $14.7 million [77] Animated films: Andy Mooney: The Walt Disney Company Anpanman: 1973 $38.4 billion: Retail sales – $38.42 billion [q] Museum – $14.5 ...
Genshin Impact: February 2023 65 million September 28, 2020 HoYoverse: Angry Birds Friends: August 2013: 60 million February 13, 2012: Rovio Entertainment [40] Seven Knights: February 2021: 60 million February 5, 2016: Netmarble Japan [41] Fate/Grand Order: February 2021: 57 million July 30, 2015: Aniplex / Type-Moon [42] Bleach: Brave Souls ...
MiHoYo Co., Ltd. [note 1] is a Chinese video game development and publishing company founded in 2012 and headquartered in Shanghai.The company is best known for developing the Honkai series, Tears of Themis, Genshin Impact, and Zenless Zone Zero.
Genshin Impact, another game developed by miHoYo, also heavily borrows the character designs of the Honkai series, [25] and is thus considered by fans to be a spin-off of the Honkai series. This was confirmed by CEO Cai Haoyu in 2021, who named the Honkai Universe as one of the primary reasons for Genshin Impact's development. [26]
Interactive maps, databases and real-time graphics from The Huffington Post
In the 2010s, the video game industry had a major impact on the economy through the sales of major systems and games such as Call of Duty: Black Ops, which had over $650 million of sales in the game's first five days and which set a five-day global record for a movie, book or video game. [65]