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A stream can be used similarly to a list, but later elements are only calculated when needed. Streams can therefore represent infinite sequences and series. [1] In the Smalltalk standard library and in other programming languages as well, a stream is an external iterator. As in Scheme, streams can represent finite or infinite sequences.
Java bytecode is used at runtime either interpreted by a JVM or compiled to machine code via just-in-time (JIT) compilation and run as a native application. As Java bytecode is designed for a cross-platform compatibility and security, a Java bytecode application tends to run consistently across various hardware and software configurations. [3]
In type theory and functional programming, a stream is a potentially infinite analog of a list, given by the coinductive definition: [1] [2] data Stream α = Nil | Cons α ( Stream α ) Generating and computing with streams requires lazy evaluation , either implicitly in a lazily evaluated language or by creating and forcing thunks in an eager ...
Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]
Apache Flink includes two core APIs: a DataStream API for bounded or unbounded streams of data and a DataSet API for bounded data sets. Flink also offers a Table API, which is a SQL-like expression language for relational stream and batch processing that can be easily embedded in Flink's DataStream and DataSet APIs.
In computer science, stream processing (also known as event stream processing, data stream processing, or distributed stream processing) is a programming paradigm which views streams, or sequences of events in time, as the central input and output objects of computation.
The Java Media Framework (JMF) is a Java library that enables audio, video and other time-based media to be added to Java applications and applets. This optional package, which can capture, play, stream, and transcode multiple media formats, extends the Java Platform, Standard Edition (Java SE) and allows development of cross-platform multimedia applications.
This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.