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Sonic the Hedgehog CD [a], simply known as Sonic CD, is a 1993 platform game developed and published by Sega for the Sega CD. As Sonic the Hedgehog , the player attempts to protect an extraterrestrial body, Little Planet, from Doctor Robotnik .
While the Genesis Sonic soundtracks were characterized by electropop, Senoue's scores typically feature funk and rock music. [47] Tomoya Ohtani has been the series' sound director since Sonic the Hedgehog in 2006, and was the lead composer for that game, Sonic Unleashed, Sonic Colors, Sonic Lost World, Sonic Runners, Sonic Forces and Sonic ...
As of 2016, 708,636 sound effects and production music tracks are available for immediate download or on hard drive or CD. [5] Downloads are available in AIFF , WAV , and MP3 formats. Sounddogs started as a sound design and editorial company in 1990 and has contributed to more than 150 feature films and earned multiple awards and nominations ...
Sonic CD ' s special stage uses the Sega CD's enhanced graphical capabilities. The Sega CD supports a library of more than 200 games created by Sega and third-party publishers. [2] Six Sega CD games were also released in versions that used both the Sega CD and 32X add-ons. [31]
Sonic the Hedgehog: Music from the Motion Picture is the score album for the 2020 film of the same name. The score, which was composed by Tom Holkenborg, was released on February 14, 2020, by Paramount Music in both digital and physical formats. Riff Raff, who had a role in the film but was cut, appears on the soundtrack. [1]
Sonic the Hedgehog, designed for fast gameplay, was influenced by games by Super Mario series creator Shigeru Miyamoto. The music was composed by Masato Nakamura, bassist of the J-pop band Dreams Come True. Sonic the Hedgehog received positive reviews for its visuals, audio and gameplay and is widely considered one of the greatest video games.
Originally, Copeland intended to remake the soundtrack in CD quality, with 16-bit-style renditions being considered as an optional feature. [18] In the end, the music and sound effects were created using a tool named FMDrive, which replicates the sound of the Genesis. [19]
A sound test is a function built into the options screen of many video games. This function was originally meant to test whether the game's music and sounds would function correctly (hence the name), as well as giving the player the ability to compare samples played in Monaural , Stereophonic and later Surround sound.