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  2. Universal synchronous and asynchronous receiver-transmitter

    en.wikipedia.org/wiki/Universal_synchronous_and...

    A universal synchronous and asynchronous receiver-transmitter (USART, programmable communications interface or PCI) [1] is a type of a serial interface device that can be programmed to communicate asynchronously or synchronously. See universal asynchronous receiver-transmitter (UART) for a discussion of the asynchronous capabilities of these ...

  3. Universal asynchronous receiver-transmitter - Wikipedia

    en.wikipedia.org/wiki/Universal_asynchronous...

    Each DMA transaction can transfer between 1 and 128 bytes between a memory buffer and the UART. PCI Express variants can also allow the CPU to transfer data between itself and the UART with 8-, 16-, or 32-bit transfers when using programmed I/O. 16C950 16954 Quad-port version of the 16950/16C950. 128-byte buffers.

  4. 16550 UART - Wikipedia

    en.wikipedia.org/wiki/16550_UART

    The 16550 UART (universal asynchronous receiver-transmitter) is an integrated circuit designed for implementing the interface for serial communications. The corrected -A version was released in 1987 by National Semiconductor . [ 1 ]

  5. Arduino Nano - Wikipedia

    en.wikipedia.org/wiki/Arduino_Nano

    The Arduino Nano is an open-source breadboard-friendly microcontroller board based on the Microchip ATmega328P microcontroller (MCU) and developed by Arduino.cc and initially released in 2008. It offers the same connectivity and specs of the Arduino Uno board in a smaller form factor.

  6. Arduino Uno - Wikipedia

    en.wikipedia.org/wiki/Arduino_UNO

    The Arduino Uno is an open-source microcontroller board based on the Microchip ATmega328P microcontroller (MCU) and developed by Arduino.cc and initially released in 2010. [2] [3] The microcontroller board is equipped with sets of digital and analog input/output (I/O) pins that may be interfaced to various expansion boards (shields) and other circuits. [1]

  7. Comparison of synchronous and asynchronous signalling

    en.wikipedia.org/wiki/Comparison_of_synchronous...

    There are two ways to synchronize the two ends of the communication. The synchronous signalling methods use two different signals. A pulse on one signal indicates when another bit of information is ready on the other signal. The asynchronous signalling methods use only one signal.

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    mail.aol.com

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  9. AVR microcontrollers - Wikipedia

    en.wikipedia.org/wiki/AVR_microcontrollers

    Arduino boards can be used with its language and IDE, or with more conventional programming environments (C, assembler, etc.) as just standardized and widely available AVR platforms. USB-based AVRs have been used in the Microsoft Xbox hand controllers. The link between the controllers and Xbox is USB.