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  2. Memory bandwidth - Wikipedia

    en.wikipedia.org/wiki/Memory_bandwidth

    Memory bandwidth is the rate at which data can be read from or stored into a semiconductor memory by a processor. Memory bandwidth is usually expressed in units of bytes/second , though this can vary for systems with natural data sizes that are not a multiple of the commonly used 8-bit bytes.

  3. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    This number is generally used as a maximum throughput number for the GPU and generally, a higher fill rate corresponds to a more powerful (and faster) GPU. Memory subsection. Bandwidth – Maximum theoretical bandwidth for the processor at factory clock with factory bus width. GHz = 10 9 Hz. Bus type – Type of memory bus or buses used.

  4. List of AMD graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_AMD_graphics...

    Bus width – Maximum bit width of the memory bus utilized. Size – Size of the graphics memory. Clock – The reference memory clock frequency. Bandwidth – Maximum theoretical memory bandwidth based on bus type and width. TDP (Thermal design power) – Maximum amount of heat generated by the GPU chip, measured in Watt.

  5. Roofline model - Wikipedia

    en.wikipedia.org/wiki/Roofline_model

    The bandwidth ceilings are bandwidth diagonals placed below the idealized peak bandwidth diagonal. Their existence is due to the lack of some kind of memory related architectural optimization, such as cache coherence , or software optimization, such as poor exposure of concurrency (that in turn limit bandwidth usage).

  6. GPU-Z - Wikipedia

    en.wikipedia.org/wiki/GPU-Z

    TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.

  7. List of Intel graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Intel_graphics...

    Each Subslice contains 8 EUs (two of which are disabled in GT1) and a sampler (4 tex/clk), and has 64 KB shared memory. Intel Quick Sync Video; For Windows 10, the total system memory that is available for graphics use is half the system memory. For Windows 8, it is up to 3840 MB. On Windows 7, it is up to about 1.7 GB through DVMT.

  8. Pascal (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Pascal_(microarchitecture)

    High Bandwidth Memory 2 — some cards feature 16 GiB HBM2 in four stacks with a total bus width of 4096 bits and a memory bandwidth of 720 GB/s. Unified memory — a memory architecture where the CPU and GPU can access both main system memory and memory on the graphics card with the help of a technology called "Page Migration Engine". NVLink ...

  9. GDDR5 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR5_SDRAM

    Graphics Double Data Rate 5 Synchronous Dynamic Random-Access Memory (GDDR5 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth ("double data rate") interface designed for use in graphics cards, game consoles, and high-performance computing. [1] It is a type of GDDR SDRAM (graphics DDR SDRAM).