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  2. Spawning (video games) - Wikipedia

    en.wikipedia.org/wiki/Spawning_(video_games)

    Regarding player-created spawn points, the game Enemy Territory: Quake Wars allows players utilizing the Strogg Technician class (Strogg team version of GDF Medic class) to create "spawn hosts" out of the bodies of fallen GDF enemies. Any player on the Strogg team can use any unused spawn host and the player – upon death – can use it to ...

  3. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.

  4. Core Keeper - Wikipedia

    en.wikipedia.org/wiki/Core_Keeper

    The starting location, called the Core chamber, [8] is the same biome for all players, containing the same starting enemies and resources. [7] It also contains three devices representing bosses that can be found and defeated within the game. [7] It is a dark area at the beginning of the game but can be illuminated with the use of torches or a ...

  5. Mortgage and refinance rates for Dec. 26, 2024: Rates for 30 ...

    www.aol.com/finance/mortgage-and-refinance-rates...

    See today's average mortgage rates for a 30-year fixed mortgage, 15-year fixed, jumbo loans, refinance rates and more — including up-to-date rate news.

  6. Hamas releases propaganda video showing Israeli-American hostage

    www.aol.com/hamas-releases-propaganda-video...

    Hamas' military wing released a propaganda video Saturday showing an Israeli American hostage.. It was the first video of its kind shared in months. The undated video, posted on the secure ...

  7. Random encounter - Wikipedia

    en.wikipedia.org/wiki/Random_encounter

    Random encounters were incorporated into early role-playing video games and have been common throughout the genre. [2] [3] [4] Placed and random encounters were both used in 1981s Wizardry [5] and by the mid-1980s, random encounters made up the bulk of battles in genre-defining games such as Dragon Warrior, [1] Final Fantasy, and The Bard's Tale. [6]

  8. This $29 'it bag' from Amazon rivals a popular Coach purse style that costs 10x more

  9. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    This may occur at the same or different rates from the passage of time in the real world. For example, in Terraria, one day-night cycle of 24 hours in the game is equal to 24 minutes in the real world. [1] In a multiplayer real-time game, players perform actions simultaneously as opposed to in sequential units or turns.