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  2. Steven Skiena - Wikipedia

    en.wikipedia.org/wiki/Steven_Skiena

    The Algorithm Design Manual is widely used as an undergraduate text in algorithms and within the tech industry for job interview preparation. [3] In 2001, Skiena was awarded the IEEE Computer Science and Engineering Undergraduate Teaching Award "for outstanding contributions to undergraduate education in the areas of algorithms and discrete ...

  3. Genetic algorithm - Wikipedia

    en.wikipedia.org/wiki/Genetic_algorithm

    In his Algorithm Design Manual, Skiena advises against genetic algorithms for any task: [I]t is quite unnatural to model applications in terms of genetic operators like mutation and crossover on bit strings. The pseudobiology adds another level of complexity between you and your problem.

  4. Set packing - Wikipedia

    en.wikipedia.org/wiki/Set_packing

    Dictionary of Algorithms and Data Structures, editor Paul E. Black, National Institute of Standards and Technology. Note that the definition here is somewhat different. Steven S. Skiena. "Set Packing". The Algorithm Design Manual. Pierluigi Crescenzi, Viggo Kann, Magnús Halldórsson, Marek Karpinski and Gerhard Woeginger. "Maximum Set Packing".

  5. Monotone priority queue - Wikipedia

    en.wikipedia.org/wiki/Monotone_priority_queue

    In Dijkstra's algorithm for the shortest path problem, vertices of a given weighted graph are extracted in increasing order by their distance from the starting vertex, and a priority queue is used to determine the closest remaining vertex to the starting vertex. Therefore, in this application, the priority queue operations are monotonic.

  6. Algorithmic technique - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_technique

    There are several broadly recognized algorithmic techniques that offer a proven method or process for designing and constructing algorithms. Different techniques may be used depending on the objective, which may include searching, sorting, mathematical optimization, constraint satisfaction, categorization, analysis, and prediction.

  7. Selection sort - Wikipedia

    en.wikipedia.org/wiki/Selection_sort

    In computer science, selection sort is an in-place comparison sorting algorithm.It has a O(n 2) time complexity, which makes it inefficient on large lists, and generally performs worse than the similar insertion sort.

  8. Bucket queue - Wikipedia

    en.wikipedia.org/wiki/Bucket_queue

    A standard exercise in algorithm design asks for an implementation of this algorithm that takes linear time in the input size, which is the sum of sizes of all the input sets. [ 19 ] This may be solved using a bucket queue of sets in the input family, prioritized by the number of remaining elements that they cover.

  9. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    In the analysis of algorithms, the input to breadth-first search is assumed to be a finite graph, represented as an adjacency list, adjacency matrix, or similar representation. However, in the application of graph traversal methods in artificial intelligence the input may be an implicit representation of an infinite graph. In this context, a ...

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