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  2. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  3. Corrupted Blood incident - Wikipedia

    en.wikipedia.org/wiki/Corrupted_Blood_incident

    The Corrupted Blood debuff being spread among characters in Ironforge, one of World of Warcraft's in-game cities. The Corrupted Blood incident (also known as the World of Warcraft pandemic) [1] [2] took place between September 13 and October 8, 2005, in World of Warcraft, a massively multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment.

  4. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    This lag time has been measured as high as 68 ms, [1] or the equivalent of 3-4 frames on a 60 Hz display. Display lag is not to be confused with pixel response time, which is the amount of time it takes for a pixel to change from one brightness value to another. Currently the majority of manufacturers quote the pixel response time, but neglect ...

  5. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  6. Compression fitting - Wikipedia

    en.wikipedia.org/wiki/Compression_fitting

    A compression fitting 15 mm isolating valve. A compression fitting is a fitting used in plumbing and electrical conduit systems to join two tubes or thin-walled pipes together. . In instances where two pipes made of dissimilar materials are to be joined (most commonly PVC and copper), the fittings will be made of one or more compatible materials appropriate for the connect

  7. Push-to-pull compression fittings - Wikipedia

    en.wikipedia.org/wiki/Push-to-pull_compression...

    A push-in compression coupling and tee.. Push-to-pull, push-to-connect, push-in, push-fit, or instant fittings are a type of easily removed compression fitting or quick connect fitting that allows an air (or water) line to be attached, nominally without the use of tools (a tool is still usually required for cutting tubing to length and removal).

  8. Robust Header Compression - Wikipedia

    en.wikipedia.org/wiki/Robust_Header_Compression

    A typical ROHC implementation will aim to get the terminal into Second-Order state, where a 1-byte ROHC header can be substituted for the 40-byte IPv4/UDP/RTP or the 60-byte IPv6/UDP/RTP (i.e. VoIP) header. In this state, the 8-bit ROHC header contains three fields: a 1-bit packet-type flag (set to '1' only for longer ROHC headers)

  9. Compression artifact - Wikipedia

    en.wikipedia.org/wiki/Compression_artifact

    Compression artifacts in compressed audio typically show up as ringing, pre-echo, "birdie artifacts", drop-outs, rattling, warbling, metallic ringing, an underwater feeling, hissing, or "graininess". An example of compression artifacts in audio is applause in a relatively highly compressed audio file (e.g. 96 kbit/sec MP3).