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  2. SethBling - Wikipedia

    en.wikipedia.org/wiki/SethBling

    SethBling (born April 3, 1987) is an American video game commentator and Twitch video game live streamer known for YouTube videos focused around the 1990 side-scrolling platform video game Super Mario World and the 2011 sandbox video game Minecraft.

  3. Video super-resolution - Wikipedia

    en.wikipedia.org/wiki/Video_super-resolution

    Iterative adaptive filtering algorithms use Kalman filter to estimate transformation from low-resolution frame to high-resolution one. [10] To improve the final result these methods consider temporal correlation among low-resolution sequences.

  4. Interval scheduling - Wikipedia

    en.wikipedia.org/wiki/Interval_scheduling

    Interval scheduling is a class of problems in computer science, particularly in the area of algorithm design. The problems consider a set of tasks. The problems consider a set of tasks. Each task is represented by an interval describing the time in which it needs to be processed by some machine (or, equivalently, scheduled on some resource).

  5. Spaced repetition - Wikipedia

    en.wikipedia.org/wiki/Spaced_repetition

    The program schedules pairs based on spaced repetition algorithms. Without a computer program, the user has to schedule physical flashcards; this is time-intensive and limits users to simple algorithms like the Leitner system. [34] To optimize review schedules, developments in spaced repetition algorithms focus on predictive modeling.

  6. YouTube's algorithm pushes right-wing, explicit videos ... - AOL

    www.aol.com/news/youtubes-algorithm-pushes-wing...

    YouTube's algorithm recommends right-wing, extremist videos to users — even if they haven't interacted with that content before. Skip to main content. 24/7 Help. For premium support please call: ...

  7. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. In computer graphics, it is commonly used to create textures and 3D models. In video games, it is used ...

  8. Algorithmic art - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_art

    Fractal Art is not..Computer(ized) Art, in the sense that the computer does all the work. The work is executed on a computer, but only at the direction of the artist. Turn a computer on and leave it alone for an hour. When you come back, no art will have been generated. [9]

  9. Transcoding - Wikipedia

    en.wikipedia.org/wiki/Transcoding

    That large size can increase the cost and difficulty of handling movie files. However, transcoding into a JPEG2000 lossless format has better compression performance than other lossless coding technologies, and in many cases, JPEG2000 can compress images to half-size.