Search results
Results from the WOW.Com Content Network
Manichaeism taught an elaborate dualistic cosmology describing the struggle between a good, spiritual world of light, and an evil, material world of darkness. [20] Through an ongoing process that takes place in human history, light is gradually removed from the world of matter and returned to the world of light, whence it came.
The World of Darkness is completely non-visible to regular beings as even light cannot exist within it, resulting in the followers of Light fearing and hunting dark beings, labeling them as Daemons. Regular entities are unable to tolerate the Dark Realms, which physically and mentally warps them into shadow creatures.
The World of Light is the source of the Great Yardna (Jordan River) of Life, also known as Piriawis. Ether/Air (Classical Mandaic: ࡀࡉࡀࡓ, romanized: ayar), which can be thought of as heavenly breath or energy, permeates the World of Light. [2] The Mšunia Kušṭa is a part of the World of Light considered to be the dwelling place of ...
Originally, good and evil existed in two completely separate realms: one the World of Light (Chinese: 明界), ruled by the Father of Greatness together with his five Shekhinas (i.e., divine attributes of light), and the other the World of Darkness ruled by the King of Darkness. At a point in the distant past, the Kingdom of Darkness noticed ...
World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing.It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these.
Therefore, Mandaeans believe the human soul is capable of salvation because it originates from the World of Light. The soul, sometimes referred to as the 'inner Adam' or Adam kasia, is in dire need of being rescued from the dark, so it may ascend into the heavenly realm of the World of Light. [146]
Painters such as Rembrandt portrayed divine light illuminating an otherwise dark world. [1] War of the Sons of Light Against the Sons of Darkness, part of the Dead Sea Scrolls. The underworld (Hades, Tartarus) was imagined as a chthonic place of darkness, contrasting with the celestial realm of the gods.
Jahy is the former aide to the Dark Lord and second-in-command of the Dark Realm, who is now living in the human world after the Dark Realm perished. She aims to find parts of the mana crystal and restore her home world and her original body, which is in a child-like state after the crystal was destroyed by a magical girl, leaving her powerless.