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  2. Boys' toys and games - Wikipedia

    en.wikipedia.org/wiki/Boys'_toys_and_games

    An infant boy playing with a toy dump truck at the beach. Boys' toys and games, as opposed to girls' toys and games, are a subset of toys and games that appeal to male children. Research suggests that this appeal may be driven by biological factors, peer pressure, parental choices, marketing, and tradition. [citation needed]

  3. Toy - Wikipedia

    en.wikipedia.org/wiki/Toy

    An industry executive points out that girls have entered the "tween" phase by the time they are 8 years old and want non-traditional toys, whereas boys have been maintaining an interest in traditional toys until they are 12 years old, meaning the traditional toy industry holds onto their boy customers for 50% longer than their girl customers. [34]

  4. Little People (toys) - Wikipedia

    en.wikipedia.org/wiki/Little_People_(toys)

    Little People is a toy brand for children ages 6–36 months and to ages 3 and up, originally produced by Fisher-Price, Inc. in the 1960s as the Play Family People. The current product line consists of playsets, mini-sets and accessories, books, CDs, and DVDs focusing on various configurations of 5 characters named Eddie, Tessa, Mia, Koby, and ...

  5. List of toys - Wikipedia

    en.wikipedia.org/wiki/List_of_toys

    Hoops have been a popular toy across a variety of cultures since antiquity.. This article is a list of toys, toy sets, and toy systems; the toys included are widely popular (either currently or historically) and provide illustrative examples of specific types of toys.

  6. Toy advertising - Wikipedia

    en.wikipedia.org/wiki/Toy_advertising

    The online toy store Lime Tree Kids provided representation of individuals with Down syndrome in its line of "Baby Dolls with Down Syndrome". [36] Taking a similar approach to their popular Barbie brand, Mattel has also created dolls with disabilities, namely the "Share-a-Smile-Becky", who was introduced as Barbie's friend in 1997. [ 36 ]

  7. Monster High - Wikipedia

    en.wikipedia.org/wiki/Monster_High

    Monster High is an American multimedia-supported fashion doll franchise created by toy designer Garrett Sander and launched by Mattel in 2010. [1] [2] Aimed at children ages 7–14, the franchise features characters inspired by monster movies, sci-fi horror, thriller fiction, folklore, myths and popular culture, centering around the adventures of the teenage children of monsters and other ...

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