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Slightly Mad Studios Ltd. was a British video game developer based in London.Founded in 2009, it was best known for the Project CARS series of racing games that it developed from 2015 until the series' discontinuation in 2022.
As the source code's license requirements limits further development significantly [565] the game's community aims for a re-licensing with the new IP holder Gearbox. [566] In September 2013 Gearbox responded positively to the idea for a re-licensing of the already published source code, noting their efforts in supporting the modding community ...
Sludge Life is an open-world adventure game based on graffiti, parkour, and urban culture. [1] Initially equipped with nothing more than a spray can and laptop, [2] [3] the player must leap and climb to find preset locations for tagging in order to further explore the environment.
An upgrade for Xbox Series X/S featuring and 4K resolution on the latter and high frame rate options was released on November 10, 2020. [13] The game was released for Amazon Luna on November 12, 2020. [14] A PlayStation 5 version was released on June 29, 2021, available for free to owners of the PlayStation 4 version. [15]
Project CARS is intended to represent a realistic driving simulation. [4] In order to differentiate the game from the established industry leaders, Gran Turismo and Forza Motorsport, Slightly Mad Studios' aim is a "sandbox" approach that allows the player to choose between a variety of different motorsports paths and grants immediate access to all included tracks and vehicles. [5]
The 1 MB total address space was a result of the 20-bit address space limit imposed on the 8088 CPU. Using the color video buffer space, some third-party utilities could add memory at the top of the 640k conventional memory area, to extend memory up to the base address used by hardware adapters. This could ultimately backfill RAM up to the MDA ...
The game can be played with up to four players in split screen, and can be taken online for a maximum of 20 players over the internet, or over LAN in the PC, Xbox 360, and PlayStation 3 versions. In a custom game, options can be set before each match that determine the layout of power-ups, car classes, number of laps, and the car to race.
Parkour Everyday (simplified Chinese: 天天酷跑; pinyin: Tiāntiān Kùpǎo) is a 2013 Chinese endless running mobile video game released by Tencent. The game is the first mobile game that made a profit of CNY 100 million (US$16.27 million).