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An expanded version of the game, Final Fantasy XII International Zodiac Job System, was released in Japan on August 10, 2007. [146] It includes twelve license boards (instead of the original game's one), each corresponding to a different Zodiac sign and job. The player can control guest characters and summons, and hold L1 to double the game's ...
Retrieved from "https://en.wikipedia.org/w/index.php?title=Final_Fantasy_XII:_The_Zodiac_Age&oldid=779890540"
Final Fantasy XII, a role-playing video game released by Square Enix in 2006, revolves around the attempt to liberate the kingdom of Dalmasca from the Archadian Empire. The story is told through the eyes of Vaan, an orphan who wishes to be a sky pirate, and other characters he encounters throughout his adventure.
In the book Final Fantasy and Philosophy: The Ultimate Walkthrough, he is described by Greg Littmann as a pick pocket and, unlike many of Final Fantasy ' s protagonists, lacking in a "sense of honesty and justice". [28] GameSpot editor Greg Kasavin described Vaan as the "token androgynous male lead", also describing him as an "Aladdin-type". [29]
Final Fantasy X/X-2 HD Remaster: 30 [2] Final Fantasy XII: The Zodiac Age: 30 Final Fantasy XIII: 30 Available Xbox 360 game [69] Final Fantasy XIII-2: 30 Available Xbox 360 game [69] Final Fantasy XV: 30/60 An option for enhanced visuals or 60 FPS Available [11] [70] [9] [3] [2] For Honor: 30 Available [11] [9] [3] Formula Retro Racing [2 ...
Final Fantasy XII was released in 2006 for the PlayStation 2 and uses only half as many polygons as Final Fantasy X, in exchange for more advanced textures and lighting. [140] [141] It also retains the freely rotating camera from XI. Final Fantasy XIII and XIV both make use of Crystal Tools, a middleware engine developed by Square Enix. [142] [143]
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