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The game pioneered the use of "geomorphic mapboards" and PanzerBlitz was a game system rather than just a game in that forces could be used to depict any number of actual tactical situations rather than one specific scenario. Pioneered several ground-breaking features, such as use of various types of weapons fire to reflect battlefield conditions.
The Wargamer (War and strategy games website, tabletop, miniature, and computer) Web-Grognards (Has a listing of most every game and publisher, usually with reviews, extra scenarios, after action reports, etc.) Board Game Players Association (Noncommercial group manages the Avaloncon convention and other board wargame events)
The Wargames Research Group (WRG) is a British publisher of rules and reference material for miniature wargaming.Founded in 1969 they were the premier publisher of tabletop rules during the seventies and eighties, publishing rules for periods ranging from ancient times to modern armoured warfare, and reference books which are still considered standard works for amateur researchers and wargamers.
Military simulations, also known informally as war games, are simulations in which theories of warfare can be tested and refined without the need for actual hostilities. . Military simulations are seen as a useful way to develop tactical, strategical and doctrinal solutions, but critics argue that the conclusions drawn from such models are inherently flawed, due to the approximate nature of ...
With only 225 counters and a 22" x 34" hex grid map scaled at 12 km (7.5 mi) per hex, Sinai is not complex and has been characterized as a game of "fast-moving simplicity." [1] For the 1956 and 1967 scenarios, the game uses a traditional "I Go, You Go" alternating system of turns, where one player moves and attacks, followed by the other player ...
The system has gone on to cover battles from the Spanish Civil War through the Korean War, with rumors of a World War I expansion, and even a version of the American Civil War. In 2006, the final component for Advanced Squad Leader , Armies of Oblivion , went to press, completing the last of twelve essential "core modules" covering every major ...
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Between 1962 and 1967, the US military [b] conducted a series of strategic-level wargames known as the Sigma war games to test proposed strategies for fighting the Vietnam War. The Sigma I-64 and II-64 games, conducted in 1964, were designed to test the proposed strategy of gradually escalating pressure on North Vietnam until it gave up out of ...