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  2. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  3. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)

  4. Absement - Wikipedia

    en.wikipedia.org/wiki/Absement

    Absement changes as an object remains displaced and stays constant as the object resides at the initial position. It is the first time-integral of the displacement [3] [4] (i.e. absement is the area under a displacement vs. time graph), so the displacement is the rate of change (first time-derivative) of the absement.

  5. Position (geometry) - Wikipedia

    en.wikipedia.org/wiki/Position_(geometry)

    In geometry, a position or position vector, also known as location vector or radius vector, is a Euclidean vector that represents a point P in space. Its length represents the distance in relation to an arbitrary reference origin O , and its direction represents the angular orientation with respect to given reference axes.

  6. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Jerk (also known as jolt) is the rate of change of an object's acceleration over time. It is a vector quantity (having both magnitude and direction). Jerk is most commonly denoted by the symbol j and expressed in m/s 3 ( SI units ) or standard gravities per second ( g 0 /s).

  7. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

  8. Second derivative - Wikipedia

    en.wikipedia.org/wiki/Second_derivative

    The last expression is the second derivative of position (x) with respect to time. On the graph of a function, the second derivative corresponds to the curvature or concavity of the graph. The graph of a function with a positive second derivative is upwardly concave, while the graph of a function with a negative second derivative curves in the ...

  9. Piston motion equations - Wikipedia

    en.wikipedia.org/wiki/Piston_motion_equations

    From the foregoing, you can see that the time domain equations are simply scaled forms of the angle domain equations: is unscaled, ′ is scaled by ω, and ″ is scaled by ω². To convert the angle domain equations to time domain, first replace A with ωt , and then scale for angular velocity as follows: multiply x ′ {\displaystyle x'} by ...