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Chrono Trigger's six playable characters (plus one optional character) come from different eras of history. Chrono Trigger begins in 1000 AD with Crono, Marle, and Lucca. Crono is the silent protagonist, characterized as a fearless young man who wields a katana in battle. Marle, revealed to be Princess Nadia, lives in Guardia Castle; though ...
Radical Dreamers was developed by Square, the company which had previously developed Chrono Trigger. [28] Masato Kato wrote Radical Dreamers after Chrono Trigger ' s release, feeling that Trigger concluded with "unfinished business". [29] He composed the main story and drafted the concepts for the sub-scenarios, leaving them to be completed by ...
Chrono Trigger is a role-playing video game which was released on the Super Nintendo Entertainment System on March 11, 1995 in Japan and on August 22 in North America. The game's story follows a group of young adventurers led by Crono, who are accidentally transported through time and learn that the world will be destroyed in the distant future.
Chrono Resurrection, also known as Chrono Trigger: Resurrection, is an unreleased fangame developed by North American team Resurrection Games under Nathan Lazur's direction. It is based on the critically acclaimed role-playing game Chrono Trigger for the Super Nintendo Entertainment System by the Japanese company Square .
Squaresoft had plenty more titles than just "Final Fantasy," and "Chrono Trigger" was a standout in the SNES era. ... A remake of the game was announced in 2022 and is currently in the works ...
Chrono Cross [b] is a 1999 role-playing video game developed and published by Square for the PlayStation video game console.It is set in the same world as Chrono Trigger, which was released in 1995 for the Super Nintendo Entertainment System.
These Nintendo Power branded Player's Guides were available (with the exception of the Square-published Chrono Trigger) only for Nintendo-published games, but the concept is now emulated by other publishing companies such as Brady Games or Prima for major releases on all video game consoles. Almost all major video games released today will have ...
Brown was primarily inspired by Chrono Trigger, which was the first game he played where he felt the music was connected to the game design. He based the sounds in Sea of Stars ' s music on the specific sounds used in Chrono Trigger before allowing them to expand beyond the literal limitations of the era, and describes the end result as from an ...