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Indiana Jones in the Lost Kingdom; Indiana Jones and the Last Crusade (1991 video game) Indiana Jones and the Last Crusade: The Action Game; Indiana Jones and the Last Crusade: The Graphic Adventure; Lego Indiana Jones 2: The Adventure Continues; Lego Indiana Jones 2: The Adventure Continues (handheld video game) Lego Indiana Jones: The ...
During certain contextual gameplay actions, the gameplay perspective changes to third-person.. Indiana Jones and the Great Circle is an action-adventure game.In the game, players assume control of archaeologist Indiana Jones, who must stop the Axis powers from harnessing a power connected to the Great Circle, which refers to mysterious sites of cultural significance around the world that form ...
Indiana Jones and the Last Crusade: The Action Game Amiga , Amstrad CPC , Atari ST , Commodore 64 , Game Boy , Game Gear , MS-DOS , MSX , NES , Master System , Genesis/Mega Drive , ZX Spectrum
Indiana Jones and His Desktop Adventures is a 1996 adventure video game. Desktop Adventures was made to run in a windowed form on the desktop to limit memory use and allow the player to perform other tasks. This game was the first Desktop Adventures game, and was followed by Star Wars: Yoda Stories in 1997.
An action verb ("Walk to") has been applied to the pool of water. Indiana Jones is saying that he hates water. Last Crusade expanded on Lucasfilm Games' traditional adventure game structure by including a flexible point system—the IQ score, or "Indy Quotient"—and by allowing the game to be completed in several different ways.
The 1992 title Indiana Jones and the Fate of Atlantis was the second LucasArts adventure game based on the Indiana Jones franchise. Unlike its predecessor, The Fate of Atlantis featured an entirely original storyline. The development was led by Hal Barwood and Noah Falstein, the latter of whom was one of the co-designers of The Last Crusade.
The game grossed £5,500,000 or $7,534,000 (equivalent to $19,000,000 in 2023) in worldwide sales across all platforms by 1994. [14]Computer Gaming World gave the game a negative review and said it was "just another search and recover game" with little to do with Indiana Jones.
In Japan, Game Machine listed Indiana Jones and the Temple of Doom on their December 15, 1985 issue as being the fourth most-successful upright/cockpit arcade unit of the month. [ 7 ] Computer and Video Games , reviewing the ZX Spectrum, Amstrad CPC and Atari ST versions, called the game "quite an accurate and splendid conversion", particularly ...
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