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  2. Magic constant - Wikipedia

    en.wikipedia.org/wiki/Magic_constant

    For example, a normal 8 × 8 square will always equate to 260 for each row, column, or diagonal. The normal magic constant of order n is ⁠ n 3 + n / 2 ⁠. The largest magic constant of normal magic square which is also a: triangular number is 15 (solve the Diophantine equation x 2 = y 3 + 16y + 16, where y is divisible by 4);

  3. Dynamic rectangle - Wikipedia

    en.wikipedia.org/wiki/Dynamic_rectangle

    Four of these orthogons are harmonic rectangles: the diagon or root-2 rectangle is produced by projecting the diagonal of a square; the sixton, hecton or root-3 rectangle is produced by projecting the diagonal of a diagon; the double square or root-4 rectangle is produced by projecting the diagonal of an hecton; the root-5 rectangle is produced ...

  4. Square - Wikipedia

    en.wikipedia.org/wiki/Square

    The central angle of a square is equal to 90° (360°/4). The external angle of a square is equal to 90°. The diagonals of a square are equal and bisect each other, meeting at 90°. The diagonal of a square bisects its internal angle, forming adjacent angles of 45°. All four sides of a square are equal. Opposite sides of a square are parallel.

  5. Broken diagonal - Wikipedia

    en.wikipedia.org/wiki/Broken_diagonal

    The fact that this square is a pandiagonal magic square can be verified by checking that all of its broken diagonals add up to the same constant: 3+12+14+5 = 34 10+1+7+16 = 34 10+13+7+4 = 34. One way to visualize a broken diagonal is to imagine a "ghost image" of the panmagic square adjacent to the original:

  6. Space diagonal - Wikipedia

    en.wikipedia.org/wiki/Space_diagonal

    A magic square is an arrangement of numbers in a square grid so that the sum of the numbers along every row, column, and diagonal is the same. Similarly, one may define a magic cube to be an arrangement of numbers in a cubical grid so that the sum of the numbers on the four space diagonals must be the same as the sum of the numbers in each row, each column, and each pillar.

  7. Pandiagonal magic square - Wikipedia

    en.wikipedia.org/wiki/Pandiagonal_magic_square

    All 4 × 4 pandiagonal magic squares using numbers 1-16 without duplicates are obtained by letting a equal 1; letting b, c, d, and e equal 1, 2, 4, and 8 in some order; and applying some translation. For example, with b = 1, c = 2, d = 4, and e = 8, we have the magic square

  8. Diagonal matrix - Wikipedia

    en.wikipedia.org/wiki/Diagonal_matrix

    A square diagonal matrix is a symmetric matrix, so this can also be called a symmetric diagonal matrix. The following matrix is square diagonal matrix: [] If the entries are real numbers or complex numbers, then it is a normal matrix as well. In the remainder of this article we will consider only square diagonal matrices, and refer to them ...

  9. Magic square - Wikipedia

    en.wikipedia.org/wiki/Magic_square

    For odd square, since there are (n - 1)/2 same sided rows or columns, there are (n - 1)(n - 3)/8 pairs of such rows or columns that can be interchanged. Thus, there are 2 (n - 1)(n - 3)/8 × 2 (n - 1)(n - 3)/8 = 2 (n - 1)(n - 3)/4 equivalent magic squares obtained by combining such interchanges. Interchanging all the same sided rows flips each ...