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Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...
Armature for a classical pose of a figure holding a lyre. In sculpture , an armature is a framework around which the sculpture is built, [ 1 ] when the sculpture could not stand on its own. This framework provides structure and stability, especially when a plastic material such as wax , newspaper or clay is being used as the medium.
Santa Muerte seen holding a scale and globe. Skull art is found in various cultures of the world. Indigenous Mexican art celebrates the skeleton and uses it as a regular motif. The use of skulls and skeletons in art originated before the Conquest: The Aztecs excelled in stone sculptures and created striking carvings of their Gods. [1]
Leonardo da Vinci's Vitruvian Man (c. 1485) Accademia, Venice. Drawing is a visual art that uses an instrument to mark paper or another two-dimensional surface. The instruments used to make a drawing are pencils, crayons, pens with inks, brushes with paints, or combinations of these, and in more modern times, computer styluses with graphics tablets or gamepads in VR drawing software.
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Blind contour drawing is a drawing exercise, where an artist draws the contour of a subject without looking at the paper. The artistic technique was introduced by Kimon Nicolaïdes in The Natural Way to Draw, and it is further popularized by Betty Edwards as "pure contour drawing" in The New Drawing on the Right Side of the Brain.