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Inside is a 2016 puzzle-platform game developed and published by Playdead.The game was released for the Xbox One in June 2016, Windows in July, and PlayStation 4 in August, followed by releases for iOS in December 2017, Nintendo Switch in June 2018, and macOS in June 2020.
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Shengqu Games is a publisher and operator of online games based in Shanghai, China. Founded in 1999 as Shanda Interactive Entertainment Limited , it spun off from Shanda Interactive in 2009 and is currently owned by Zhejiang Century Huatong.
2K Shanghai was founded as a subsidiary of 2K on 9 May 2006, in response to China's rapidly growing gaming market. [1] Initial projects for the company included doing Chinese localisation for Civilization IV, developing an original intellectual property, and "serve as a hub for sales, marketing, development and outsourcing opportunities in China".
Moonton was established in April 2014 within the Minhang District of Shanghai, China. [6] [1] One of its co-founders was Justin Yuan, who became chief executive officer (CEO) of the company in late 2018 after Xu Zhenhua. [7] [8] Moonton's first video game, the tower defense (TD) game Magic Rush: Heroes, was released on 6 April 2015. [9]
I Am Alive is a 2012 action-adventure survival game set in a post-apocalyptic world. Developed by Ubisoft Shanghai and published by Ubisoft, it was released for Xbox 360 (via Xbox Live Arcade) in March 2012, for PlayStation 3 (via the PlayStation Network) in April, and for Windows (via Steam and UPlay) in September.
Video games: Game Boy Advance (Castlevania: Circle of the Moon, Pitfall: The Mayan Adventure, Chu Chu Rocket, Super Mario Advance, F-Zero: Maximum Velocity, Tony Hawk's Pro Skater 2, Earthworm Jim, GT Advance Championship Racing), Online games (Ultima Online, EverQuest, Battle.net, World War II Online), Lunar Lockout, PC games (Silent Hunter II ...
Shanghai is a computerized version of mahjong solitaire published by Activision in 1986 for the Amiga, Atari ST, Atari 8-bit computers, Commodore 64, MS-DOS, classic Mac OS, Apple IIGS, and Master System. Shanghai was originally programmed by Brodie Lockard. [1] It was released as an arcade video game by Sunsoft in 1988.