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  2. Java code coverage tools - Wikipedia

    en.wikipedia.org/wiki/Java_Code_Coverage_Tools

    JaCoCo is an open-source toolkit for measuring and reporting Java code coverage. JaCoCo is distributed under the terms of the Eclipse Public License . It was developed as a replacement for EMMA, [ 1 ] under the umbrella of the EclEmma plug-in for Eclipse.

  3. Music technology - Wikipedia

    en.wikipedia.org/wiki/Music_technology

    This 2009 photo shows music production using a digital audio workstation (DAW) with multi-monitor setup.. Music technology is the study or the use of any device, mechanism, machine or tool by a musician or composer to make or perform music; to compose, notate, playback or record songs or pieces; or to analyze or edit music.

  4. Music technology (electronic and digital) - Wikipedia

    en.wikipedia.org/wiki/Music_technology...

    Music production using a digital audio workstation (DAW) with multi-monitor set-up. Digital music technology encompasses the use of digital instruments to produce, perform [1] or record music. These instruments vary, including computers, electronic effects units, software, and digital audio equipment.

  5. Music informatics - Wikipedia

    en.wikipedia.org/wiki/Music_informatics

    Music informatics, as a degree subject, offers a similar learning experience to music technology, but goes further into learning the principles behind the technology. [3] Informatics students will not just use existing music hardware and software, but will learn programming and artificial intelligence .

  6. Sound and music computing - Wikipedia

    en.wikipedia.org/wiki/Sound_and_music_computing

    Sound and music computing (SMC) is a research field that studies the whole sound and music communication chain from a multidisciplinary point of view. By combining scientific, technological and artistic methodologies it aims at understanding, modeling and generating sound and music through computational approaches.

  7. Music industry - Wikipedia

    en.wikipedia.org/wiki/Music_industry

    The main branches of the music industry are the live music industry, the recording industry, and all the companies that train, support, supply and represent musicians. The recording industry produces three separate products: compositions (songs, pieces, lyrics), recordings (audio and video) and media (such as CDs or MP3s , and DVDs ).

  8. Category:Music technology - Wikipedia

    en.wikipedia.org/wiki/Category:Music_technology

    Pages in category "Music technology" The following 49 pages are in this category, out of 49 total. This list may not reflect recent changes. ...

  9. Computational musicology - Wikipedia

    en.wikipedia.org/wiki/Computational_musicology

    The use of computers in order to study and analyze music generally began in the 1960s, [3] although musicians have been using computers to assist them in the composition of music beginning in the 1950s. Today, computational musicology encompasses a wide range of research topics dealing with the multiple ways music can be represented. [4]