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  2. Comparison of screencasting software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_screen...

    This software is commonly used for desktop recording, gameplay recording and video editing. Screencasting software is typically limited to streaming and recording desktop activity alone, in contrast with a software vision mixer, which has the capacity to mix and switch the output between various input streams.

  3. Nvidia ShadowPlay - Wikipedia

    en.wikipedia.org/wiki/Nvidia_ShadowPlay

    Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...

  4. Streaming audio in video games - Wikipedia

    en.wikipedia.org/wiki/Streaming_audio_in_video_games

    These games typically used Mixed Mode CD audio, similar to audio CDs, except on a Mixed Mode CD, the data and audio coexist. Because of this, many early games with streaming audio can be played in any CD player, although the first track, which typically makes up the game itself, will either not play or result in an unpleasant screeching noise ...

  5. Audio game - Wikipedia

    en.wikipedia.org/wiki/Audio_game

    An audio game is an electronic game played on a device such as a personal computer. It is similar to a video game save that there is audible and tactile feedback but not visual. Audio games originally started out as 'blind accessible'-games and were developed mostly by amateurs and blind programmers. [1]

  6. Category:Audio games - Wikipedia

    en.wikipedia.org/wiki/Category:Audio_games

    An audio game is an electronic game in which auditory output serves as the primary or only element of the game that the player responds to. Audio games are comparable to video games except that where video games rely on video output for game-player interactions, audio games rely on audio output. Just as video games typically contain audio ...

  7. Beep: A Documentary History of Game Sound - Wikipedia

    en.wikipedia.org/wiki/Beep:_A_Documentary...

    The documentary was founded through Kickstarter, and features interviews with people involved in game sound design, [6] [7] [8] such as: Marty O'Donnell, Nathan McCree, George Sanger, Nobuo Uematsu, Yoko Shimomura and Winifred Phillips among others. [9] It was awarded with the Best Editing film in the Melbourne Documentary Film Festival in 2016 ...

  8. Game Boy Sound System - Wikipedia

    en.wikipedia.org/wiki/Game_Boy_Sound_System

    The Game Boy Sound System (GBS) is a file format containing Nintendo Game Boy sound driver data designed for the Game Boy sound hardware.. GBS rips are an arduous task often involving debuggers and compiled assembly code, as there was no uniform sound driver for each Game Boy game.

  9. British Academy Games Award for Audio Achievement - Wikipedia

    en.wikipedia.org/wiki/British_Academy_Games...

    The category returned to Audio Achievement at the 8th British Academy Games Awards and has been handed out under that name ever since. As developers, EA DICE hold the record for most nominations in this category, with seven, while Santa Monica Studio has the most wins, with three.