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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    The server uses the latency of the player (including any inherent delay due to interpolation; see above) to rewind time by an appropriate amount in order to determine what the shooting client saw at the time the shot was fired. This will usually result in the server seeing the client firing at the target's old position and thus hitting.

  3. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    Should the latency between players exceed an established buffer window for the remote player, the game must wait, causing the screens to "freeze". This occurs because a delay-based netcode does not allow the simulation to continue until it receives the inputs from all the players in the frame in question. [ 4 ]

  4. Comparison of remote music performance software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_remote_music...

    While standard web conferencing software is designed to facilitate remote audio and video communication, it has too much latency for live musical performance. [ 1 ] [ 2 ] Connection-oriented Internet protocols subject audio signals to delays and other interference which presents a problem for keeping latency low enough for musicians to play ...

  5. Latency (audio) - Wikipedia

    en.wikipedia.org/wiki/Latency_(audio)

    Latency refers to a short period of delay (usually measured in milliseconds) between when an audio signal enters a system, and when it emerges.Potential contributors to latency in an audio system include analog-to-digital conversion, buffering, digital signal processing, transmission time, digital-to-analog conversion, and the speed of sound in the transmission medium.

  6. Free Fire (video game) - Wikipedia

    en.wikipedia.org/wiki/Free_Fire_(video_game)

    Free Fire Max is an enhanced version of Free Fire that was released in 2021. [ 71 ] [ 72 ] It features improved High-Definition graphics , sound effects , and a 360-degree rotatable lobby. Players can use the same account to play both Free Fire Max and Free Fire , and in-game purchases, costumes, and items are synced between the two games. [ 73 ]

  7. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag , as it is known in gaming circles , refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  8. Headphones - Wikipedia

    en.wikipedia.org/wiki/Headphones

    The first headphones were developed in the late 19th century for use by switchboard operators, to keep their hands free. Initially, the audio quality was mediocre and a step forward was the invention of high fidelity headphones. [3] [4] Headphones exhibit a range of different audio reproduction quality capabilities.

  9. Cheating in online games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_online_games

    This is an accepted version of this page This is the latest accepted revision, reviewed on 18 January 2025. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please ...