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  2. Hollow Knight: Silksong - Wikipedia

    en.wikipedia.org/wiki/Hollow_Knight:_Silksong

    Hollow Knight: Silksong gameplay is set to be similar to its predecessor Hollow Knight, featuring 2D platforming and combat.In the first game, Hollow Knight, the protagonist was a character known as "the Knight", but in Hollow Knight: Silksong, the protagonist will be a character from the original game known as "Hornet".

  3. Christopher Larkin (composer) - Wikipedia

    en.wikipedia.org/wiki/Christopher_Larkin_(composer)

    [5] [3] He then worked with Team Cherry to produce a full soundtrack for the game, and it was released in 2017 to critical acclaim. As of April 2024 he is continuing his collaboration with Team Cherry on Hollow Knight's upcoming sequel, Hollow Knight: Silksong. [6] In 2021 Larkin composed the music for the video game TOHU. [7] [8]

  4. Hollow Knight - Wikipedia

    en.wikipedia.org/wiki/Hollow_Knight

    Hollow Knight was well received by critics, with particular praise for its music, art style, worldbuilding, atmosphere, combat and level of difficulty. By February 2019, the game had sold 2.8 million copies. A sequel, Hollow Knight: Silksong, is in development.

  5. Hollow Knight: Silksong Might Be Coming Out Soon

    www.aol.com/lifestyle/hollow-knight-silksong...

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  6. Team Cherry - Wikipedia

    en.wikipedia.org/wiki/Team_Cherry

    Team Cherry (developer), an Australian video game developer and publisher of Hollow Knight and Hollow Knight: Silksong An ice hockey team coached by Don Cherry in the CHL/NHL Top Prospects Game Topics referred to by the same term

  7. Talk:Hollow Knight: Silksong - Wikipedia

    en.wikipedia.org/wiki/Talk:Hollow_Knight:_Silksong

    This is the talk page for discussing improvements to the Hollow Knight: Silksong article. This is not a forum for general discussion of the article's subject. Put new text under old text.

  8. Soulslike - Wikipedia

    en.wikipedia.org/wiki/Soulslike

    Soulslike games typically have a high level of difficulty where repeated player character death is expected and incorporated as part of the gameplay, with players often keeping part of their progress since the last checkpoint (items collected, bosses defeated), and other losses (such as experience or currency) being potentially recoverable.

  9. The Dreamers Guild - Wikipedia

    en.wikipedia.org/wiki/The_Dreamers_Guild

    Employee Joe Pearce recalled that most of the Dreamers Guild's games were "a mixed bag success-wise." He cited Inherit the Earth: Quest for the Orb as a commercial flop, and called I Have No Mouth, and I Must Scream "a modest seller." [3] Halls of the Dead: Faery Tale Adventure II (1997) was The Dreamers Guild's final game before the company's ...