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  2. Wikipedia:Autosizing images - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Autosizing_images

    The available values for thumbnail size in Preferences (on the Appearance tab) are 120px, 150px, 180px, 200px, 220px (default), 250px, 300px, and 400px. As explained at Wikipedia:Extended image syntax § Size, upright=Factor will "adjust a thumbnail's size to Factor times the default thumbnail size, rounding the result to the nearest multiple of 10".

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox Studio includes multiple premade game templates [16] [17] as well as the Toolbox, which allows access to user-created models, plug-ins, audio, images, meshes, video, and fonts. [ 18 ] [ 19 ] Games, officially referred to as "experiences" on the platform, [ 20 ] [ 21 ] are scripted with Luau (stylized as Lua u ), a dialect of the Lua 5.1 ...

  4. Image scaling - Wikipedia

    en.wikipedia.org/wiki/Image_scaling

    An image scaled with nearest-neighbor scaling (left) and 2×SaI scaling (right) In computer graphics and digital imaging, image scaling refers to the resizing of a digital image. In video technology, the magnification of digital material is known as upscaling or resolution enhancement.

  5. Category:Video games about size change - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  6. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    [2] [3] It was first used in a computer game by the 1979 PLATO role-playing game Avatar. In Norman Spinrad's novel Songs from the Stars (1980), the term avatar is used in a description of a computer generated virtual experience. In the story, humans receive messages from an alien galactic network that wishes to share knowledge and experience ...

  7. Avatar: The Game - Wikipedia

    en.wikipedia.org/wiki/Avatar:_The_Game

    Avatar: The Game is a 2009 third-person shooter action-adventure game based on the 2009 film Avatar.The game was developed by Ubisoft Montreal and published by Ubisoft.It was released on the PlayStation 3, Xbox 360, Microsoft Windows, Wii, and Nintendo DS on December 1, 2009, with a PlayStation Portable version later released on December 7.

  8. Picrew - Wikipedia

    en.wikipedia.org/wiki/Picrew

    Image makers on Picrew are 600 by 600 pixels with the square 1:1 aspect ratio. Since October 31 2023, image makers are now also available in Tatanaga size, [7] which refers to the aspect ratio of 9:16 for a canvas size of 540 by 960 pixels. Each image maker may have up to 50 layers and parts, and up to 750 items in total.

  9. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    This is generally the case in games that try to give the player as much control over the character creation process as possible. (Examples are Shadowrun or GURPS.) Other games use templates as a mandatory tool to provide direction and limitations to character creation and development. This character class concept was introduced by Dungeons ...