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The expansion includes additional units and multiplayer changes from StarCraft II: Heart of the Swarm, as well as a continuing campaign focusing on the Protoss race. The campaign, which focuses on Artanis as its protagonist, is a sequel to Wings of Liberty and Heart of the Swarm, and concludes the StarCraft II trilogy. [3]
StarCraft is a science fiction media franchise made up of real-time strategy video games developed and published by Blizzard Entertainment.The series has several games which carry the main story arc: StarCraft, its expansion pack StarCraft: Brood War, and the trilogy StarCraft II.
StarCraft II: Heart of the Swarm is an expansion pack to the military science fiction real-time strategy game StarCraft II: Wings of Liberty, and the second part of the StarCraft II trilogy developed by Blizzard Entertainment, with the final part being Legacy of the Void. [3] The game was released on March 12, 2013.
StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. [1] The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator ...
GamesRadar felt that "in many ways, StarCraft II: Wings of Liberty feels like StarCraft 2.0 – and that’s a good thing", stating that it "delivers on all fronts". [101] NZGamer.com said the game was "the best RTS game released in years and one of the best games on PC". [ 108 ]
StarCraft II: Wings of Liberty was released in 2010, taking place four years after the end of StarCraft: Brood War.Two expansions, Heart of the Swarm and Legacy of the Void (both currently stand alone games), were planned from the beginning; the former was released in 2013 and the later was released in 2015.
The expansion pack introduces new campaigns, map tilesets, music, extra units for each race, and upgrade advancements. The campaigns continue the story from where the original StarCraft ended, [4] with the sequel, StarCraft II: Wings of Liberty, continuing from the conclusion of Brood War. The expansion was released first in the United States ...
StarCraft was released internationally on March 31, 1998, and became the best-selling PC game for that year, selling over 1.5 million copies worldwide. [86] In the United States, it was the best-selling computer game of 1998, with 746,365 units sold. [87]