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  2. Model–view–controller - Wikipedia

    en.wikipedia.org/wiki/Model–view–controller

    In 2003, Martin Fowler published Patterns of Enterprise Application Architecture, which presented MVC as a pattern where an "input controller" receives a request, sends the appropriate messages to a model object, takes a response from the model object, and passes the response to the appropriate view for display.

  3. Model–view–presenter - Wikipedia

    en.wikipedia.org/wiki/Model–view–presenter

    Diagram that depicts the model–view–presenter (MVP) GUI design pattern. Model–view–presenter (MVP) is a derivation of the model–view–controller (MVC) architectural pattern, and is used mostly for building user interfaces. In MVP, the presenter assumes the functionality of the "middle-man". In MVP, all presentation logic is pushed to ...

  4. MVC4WPF - Wikipedia

    en.wikipedia.org/wiki/MVC4WPF

    The pattern is made up of the following elements: Model: as per the MVC pattern, the Model represents the application data layer. In MVC4WPF, it is always a child in a parent-child relationship with a controller. View: as per the MVC pattern, the View represents the user interface and immediate code behind. In MVC4WPF, it is always a child in a ...

  5. Data, context and interaction - Wikipedia

    en.wikipedia.org/wiki/Data,_context_and_interaction

    This environment may be the controller of a conventional MVC architecture or any other system-level code. The trigger causes the environment to instantiate a context object . The type of object is chosen according to the kind of use case that will ensue, based on information about the trigger or the system state or both.

  6. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure to be transplanted directly into source code.

  7. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .

  8. Model–view–adapter - Wikipedia

    en.wikipedia.org/wiki/Model–view–adapter

    Model–view–adapter (MVA) or mediating-controller MVC is a software architectural pattern and multitier architecture.In complex computer applications that present large amounts of data to users, developers often wish to separate data (model) and user interface (view) concerns so that changes to the user interface will not affect data handling and that the data can be reorganized without ...

  9. Model–view–viewmodel - Wikipedia

    en.wikipedia.org/wiki/Model–view–viewmodel

    The viewmodel may implement a mediator pattern, organizing access to the back-end logic around the set of use cases supported by the view. MVVM is a variation of Martin Fowler's Presentation Model design pattern. [2] [3] It was invented by Microsoft architects Ken Cooper and Ted Peters specifically to simplify event-driven programming of user ...