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  2. Statistical unit - Wikipedia

    en.wikipedia.org/wiki/Statistical_unit

    In statistics, a unit is one member of a set of entities being studied. It is the main source for the mathematical abstraction of a "random variable".Common examples of a unit would be a single person, animal, plant, manufactured item, or country that belongs to a larger collection of such entities being studied.

  3. Event (probability theory) - Wikipedia

    en.wikipedia.org/wiki/Event_(probability_theory)

    In probability theory, an event is a subset of outcomes of an experiment (a subset of the sample space) to which a probability is assigned. [1] A single outcome may be an element of many different events, [2] and different events in an experiment are usually not equally likely, since they may include very different groups of outcomes. [3]

  4. Experiment (probability theory) - Wikipedia

    en.wikipedia.org/wiki/Experiment_(probability...

    A random experiment that has exactly two (mutually exclusive) possible outcomes is known as a Bernoulli trial. [2] When an experiment is conducted, one (and only one) outcome results— although this outcome may be included in any number of events, all of which would be said to have occurred

  5. Empirical probability - Wikipedia

    en.wikipedia.org/wiki/Empirical_probability

    In probability theory and statistics, the empirical probability, relative frequency, or experimental probability of an event is the ratio of the number of outcomes in which a specified event occurs to the total number of trials, [1] i.e. by means not of a theoretical sample space but of an actual experiment.

  6. Completely randomized design - Wikipedia

    en.wikipedia.org/wiki/Completely_randomized_design

    (where ! denotes factorial) possible run sequences (or ways to order the experimental trials). Because of the replication, the number of unique orderings is 90 (since 90 = 6!/(2!*2!*2!)). An example of an unrandomized design would be to always run 2 replications for the first level, then 2 for the second level, and finally 2 for the third level.

  7. Randomized experiment - Wikipedia

    en.wikipedia.org/wiki/Randomized_experiment

    In the statistical theory of design of experiments, randomization involves randomly allocating the experimental units across the treatment groups.For example, if an experiment compares a new drug against a standard drug, then the patients should be allocated to either the new drug or to the standard drug control using randomization.

  8. Experimental event rate - Wikipedia

    en.wikipedia.org/wiki/Experimental_event_rate

    In epidemiology and biostatistics, the experimental event rate (EER) is a measure of how often a particular statistical event (such as response to a drug, adverse event or death) occurs within the experimental group (non-control group) of an experiment. [1]

  9. Blocking (statistics) - Wikipedia

    en.wikipedia.org/wiki/Blocking_(statistics)

    This is a workable experimental design, but purely from the point of view of statistical accuracy (ignoring any other factors), a better design would be to give each person one regular sole and one new sole, randomly assigning the two types to the left and right shoe of each volunteer. Such a design is called a "randomized complete block design."