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In its earliest history, most Sonic the Hedgehog games had been platform games released for Sega video game consoles and handheld game consoles (handhelds), dating from the Sega Genesis to the Sega Dreamcast. However, some of the original games were ported into versions on newer third-party home consoles and developed by various companies. As ...
Christian Whitehead, also known as The Taxman, [1] is an Australian video game programmer and designer. [2] He is most recognized for his work creating updated ports of early games in Sega's Sonic the Hedgehog series, as well as being a lead developer of an original game in the series, Sonic Mania.
Sonic Mega Collection compiles 14 emulated games originally released for the Sega Genesis, limited to only 12 in releases outside of Japan.In addition to the seven default games, three unlockable games are included that recreate the Sonic & Knuckles "lock-on technology" to allow for new modes and/or playable characters in the first three Sonic games.
The game inspired a number of unofficial variants, including Somari, a pirated Nintendo Entertainment System conversion featuring Nintendo's Mario character in levels from the original Sonic game, [165] Sonic the Hedgehog Megamix, a total conversion mod of the original game, [166] and Sonic 1 Boomed, a ROM hack which implements Sonic's redesign ...
Sonic Heroes was the first multi-platform Sonic game: it was developed for the GameCube, PlayStation 2 (PS2), and Xbox. [14] Unlike the Sonic Adventure games, made using proprietary software, [9] Sonic Team partnered with Criterion Software to use the RenderWare game engine so the game could be programmed and ported with ease to each platform. [15]
Sonic and the Fallen Star is a 2D Sonic game featuring original levels and music. It is inspired by multiple 2D Sonic titles, Sonic Heroes, and the Before the Sequel and After the Sequel fangames. [30] Sonic Time Twisted is a 2D Sonic game in the style of the 16-bit titles, mostly following that of Sonic the Hedgehog 3 and Sonic CD. It includes ...
[1] [2] The 1991 release of Sonic the Hedgehog is considered significant in video game history, as it increased the Sega Genesis's sales and Sega displaced Nintendo as the leading video game company. [3] Some Sonic Team games, such as the Sonic games and Nights, are considered among the greatest of all time. [4] [5]
A number of Sonic games were developed for Sega's 8-bit consoles, the Master System and the handheld Game Gear. The first, an 8-bit version of the original Sonic, was developed by Ancient to promote the Game Gear and released in December 1991. [34] Aspect Co. developed most of the subsequent 8-bit Sonic games, beginning with Sonic 2. [35]