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  2. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    However, software like Blender, 3ds Max, Maya and Adobe Photoshop or GIMP can also be used to create professional imagery and models for Gamestudio. [ 5 ] The editors allow users to put together games by creating a terrain or building environment, inserting models, and adding behaviors to them from template scripts or own scripts.

  3. Vertex (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(computer_graphics)

    A vertex (plural vertices) in computer graphics is a data structure that describes certain attributes, like the position of a point in 2D or 3D space, or multiple points on a surface. Application to 3D models

  4. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender was initially developed as an in-house application by the Dutch animation studio NeoGeo (no relation to the video game brand), and was officially launched on January 2, 1994. [12] Version 1.00 was released in January 1995, [13] with the primary author being the company co-owner and software developer Ton Roosendaal.

  5. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    Unlike VV meshes, both faces and vertices are explicit, so locating neighboring faces and vertices is constant time. However, the edges are implicit, so a search is still needed to find all the faces surrounding a given face. Other dynamic operations, such as splitting or merging a face, are also difficult with face-vertex meshes.

  6. Triangle mesh - Wikipedia

    en.wikipedia.org/wiki/Triangle_mesh

    With index arrays, a mesh is represented by two separate arrays, one array holding the vertices, and another holding sets of three indices into that array which define a triangle. The graphics system processes the vertices first and renders the triangles afterwards, using the index sets working on the transformed data.

  7. Iterative closest point - Wikipedia

    en.wikipedia.org/wiki/Iterative_Closest_Point

    For each point (from the whole set of vertices usually referred to as dense or a selection of pairs of vertices from each model) in the source point cloud, match the closest point in the reference point cloud (or a selected set).

  8. The 20 best white sneakers of 2025 - AOL

    www.aol.com/lifestyle/best-white-sneakers...

    Hoka is one of the most popular brands of running and walking shoes out there today, and if you want a white sneaker that marries style and performance, we highly recommend the new Clifton 9.

  9. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    Two vertices connected by a straight line become an edge. Three vertices, connected to each other by three edges, define a triangle , which is the simplest polygon in Euclidean space . More complex polygons can be created out of multiple triangles, or as a single object with more than 3 vertices.