enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Minecraft server - Wikipedia

    en.wikipedia.org/wiki/Minecraft_server

    A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]

  3. Hypixel - Wikipedia

    en.wikipedia.org/wiki/Hypixel

    Hypixel Network, [3] simply known as Hypixel, is a Minecraft server that hosts minigames. It was released on April 13, 2013 by Simon "hypixel" Collins-Laflamme and Philippe Touchette, and is managed and run by Hypixel Inc. [4] Hypixel is only available on the Java Edition of Minecraft, [5] but briefly had a Bedrock variant.

  4. Chunked transfer encoding - Wikipedia

    en.wikipedia.org/wiki/Chunked_transfer_encoding

    If a Transfer-Encoding field with a value of "chunked" is specified in an HTTP message (either a request sent by a client or the response from the server), the body of the message consists of one or more chunks and one terminating chunk with an optional trailer before the final ␍␊ sequence (i.e. carriage return followed by line feed).

  5. SCTP packet structure - Wikipedia

    en.wikipedia.org/wiki/SCTP_packet_structure

    Chunk type always 0 for payload data (DATA) Chunk flags There are currently only 4 flags used I — SACK chunk should be sent back without delay. U — If set, this indicates that this data is an unordered chunk and the stream sequence number is invalid. If an unordered chunk is fragmented, then each fragment has this flag set.

  6. Google File System - Wikipedia

    en.wikipedia.org/wiki/Google_File_System

    The Master server does not usually store the actual chunks, but rather all the metadata associated with the chunks, such as the tables mapping the 64-bit labels to chunk locations and the files they make up (mapping from files to chunks), the locations of the copies of the chunks, what processes are reading or writing to a particular chunk, or ...

  7. HTTP persistent connection - Wikipedia

    en.wikipedia.org/wiki/HTTP_persistent_connection

    Under HTTP 1.0, connections should always be closed by the server after sending the response. [1]Since at least late 1995, [2] developers of popular products (browsers, web servers, etc.) using HTTP/1.0, started to add an unofficial extension (to the protocol) named "keep-alive" in order to allow the reuse of a connection for multiple requests/responses.

  8. Clustered web hosting - Wikipedia

    en.wikipedia.org/wiki/Clustered_web_hosting

    Clustered hosting is a type of web hosting that spreads the load of hosting across multiple physical machines, or node, increasing availability and decreasing the chances of one service (e.g., FTP or email) affecting another (e.g., MySQL). Many large websites run on clustered hosting solutions, for example, large discussion forums will tend to ...

  9. Client–server model - Wikipedia

    en.wikipedia.org/wiki/Client–server_model

    A host is any computer connected to a network. Whereas the words server and client may refer either to a computer or to a computer program, server-host and client-host always refer to computers. The host is a versatile, multifunction computer; clients and servers are just programs that run on a host. In the client–server model, a server is ...