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  2. How to Draw Manga - Wikipedia

    en.wikipedia.org/wiki/How_to_Draw_Manga

    How to Draw Manga. How to Draw Manga ( Japanese: マンガの描き方) is a series of instructional books on drawing manga published by Graphic-sha, by a variety of authors. Originally in Japanese for the Japanese market, many volumes have been translated into English and published in the United States. The English-language volumes in the ...

  3. Moho (software) - Wikipedia

    en.wikipedia.org/wiki/Moho_(software)

    Moho (software) Moho (previously marketed as Anime Studio) is a proprietary vector -based 2D animation application distributed by Lost Marble LLC. It has two distinct packages: Moho Pro and Moho Debut. Moho Debut is similar to the pro version, but with restricted features.

  4. Iroduku: The World in Colors - Wikipedia

    en.wikipedia.org/wiki/Iroduku:_The_World_in_Colors

    13 ( List of episodes) Iroduku: The World in Colors ( Japanese: 色づく世界の明日から, Hepburn: Irozuku Sekai no Ashita kara, lit. "From the Color-Changing World's Tomorrow") is a 13-episode Japanese anime television series by studio P.A. Works. It aired from October 6 to December 29, 2018, on the Animeism block.

  5. List of Canvas 2: Niji-iro no Sketch episodes - Wikipedia

    en.wikipedia.org/wiki/List_of_Canvas_2:_Niji-iro...

    The first box-set art for Canvas 2, released in region 2. Canvas 2: Niji-iro no Sketch is a 24-episode anime television series directed by Itsuro Kawasaki, based on a Japanese visual novel called Canvas 2: Akane-iro no Palette, which has made transitions into many media other than an anime, such as manga, light novels, and drama CDs.

  6. Traditional animation - Wikipedia

    en.wikipedia.org/wiki/Traditional_animation

    Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation, until the final few years of the 20th century, when there was a shift to computer animation in the industry, specifically 3D computer animation.

  7. Manga iconography - Wikipedia

    en.wikipedia.org/wiki/Manga_iconography

    Japanese manga has developed a visual language or iconography for expressing emotion and other internal character states. This drawing style has also migrated into anime, as many manga stories are adapted into television shows and films. In manga the emphasis is often placed on line over form, and the storytelling and panel placement differ ...

  8. Onion skinning - Wikipedia

    en.wikipedia.org/wiki/Onion_skinning

    Onion skinning. In 2D computer graphics, onion skinning is a technique used in creating animated cartoons and editing movies to see several frames at once. This way, the animator or editor can make decisions on how to create or change an image based on the previous image in the sequence. In traditional animation, the individual frames of a ...

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