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  2. MB-Lab - Wikipedia

    en.wikipedia.org/wiki/MB-Lab

    The software is designed as a laboratory [5] in constant evolution and includes both consolidated algorithms as the 3D morphing and experimental technologies, as the fuzzy mathematics used to handle the relations between human parameters, the non-linear interpolation [6] used to define the age, mass and tone, the auto-modelling engine based on body proportions and the expert system used to ...

  3. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    As of 2021, official releases of Blender for Microsoft Windows, macOS and Linux, [241] as well as a port for FreeBSD, [242] are available in 64-bit versions. Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [243] [244] Blender 2.80 was the last release that had a version for 32-bit systems (x86). [245]

  4. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Name Windows macOS Linux Unix BSD iOS Android Other 3ds Max: Yes No No No No No No AC3D: Yes Yes Yes No No No No Art of Illusion — — — — — — — Java virtual machine

  5. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    The above figure shows a four-sided box as represented by a VV mesh. Each vertex indexes its neighboring vertices. The last two vertices, 8 and 9 at the top and bottom center of the "box-cylinder", have four connected vertices rather than five. A general system must be able to handle an arbitrary number of vertices connected to any given vertex.

  6. Doubly connected edge list - Wikipedia

    en.wikipedia.org/wiki/Doubly_connected_edge_list

    Each record may contain additional information, for example, a face may contain the name of the area. Each edge usually bounds two faces and it is, therefore, convenient to regard each edge as two "half-edges" (which are represented by the two edges with opposite directions, between two vertices, in the picture on the right).

  7. Multiple edges - Wikipedia

    en.wikipedia.org/wiki/Multiple_edges

    Multiple edges joining two vertices. In graph theory, multiple edges (also called parallel edges or a multi-edge), are, in an undirected graph, two or more edges that are incident to the same two vertices, or in a directed graph, two or more edges with both the same tail vertex and the same head vertex. A simple graph has no multiple edges and ...

  8. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    Models can be made of anything ranging from simple boxes, to human models or complex environments like an entire city. Models are made of meshes, a group of vertices and triangles (often called "polygons") put together to form a shape; a skeleton of bones for animation; one or several textures for the skin; and effect files (.fx) for shaders.

  9. Graph operations - Wikipedia

    en.wikipedia.org/wiki/Graph_operations

    Less commonly (though more consistent with the general definition of union in mathematics) the union of two graphs is defined as the graph (V 1 ∪ V 2, E 1 ∪ E 2). graph intersection: G 1 ∩ G 2 = (V 1 ∩ V 2, E 1 ∩ E 2); [1] graph join: . Graph with all the edges that connect the vertices of the first graph with the vertices of the ...