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  2. Backgammon match strategy - Wikipedia

    en.wikipedia.org/wiki/Backgammon_match_strategy

    Since the cube will not come into play, there are two possible ways for the trailing player to win the match; he can win a gammon in the next game, or he can win the next game and then win the decider at DMP. The combined odds for the trailing player to win the match can be calculated at approximately 30%, assuming that 20% of the wins are gammons:

  3. Perfect magic cube - Wikipedia

    en.wikipedia.org/wiki/Perfect_magic_cube

    A perfect magic cube of order seven was given by A. H. Frost in 1866, and on March 11, 1875, an article was published in the Cincinnati Commercial newspaper on the discovery of a perfect magic cube of order 8 by Gustavus Frankenstein. Perfect magic cubes of orders nine and eleven have also been constructed.

  4. Instant Insanity - Wikipedia

    en.wikipedia.org/wiki/Instant_Insanity

    The cube stacking game is a two-player game version of this puzzle. Given an ordered list of cubes, the players take turns adding the next cube to the top of a growing stack of cubes. The loser is the first player to add a cube that causes one of the four sides of the stack to have a color repeated more than once.

  5. Backgammon - Wikipedia

    en.wikipedia.org/wiki/Backgammon

    The player on-roll will bear off with 27/36 rolls or 75% of the time. If the game was played from that position 100 times the on-roll player would win ~75 games and their opponent would win ~25 for a net win of ~50 points per 100 games. The on-roll player's equity would be .5 and their opponent's would be −.5.

  6. Games on AOL.com: Free online games, chat with others in real ...

    www.aol.com/games/play/masque-publishing/blocked-10

    Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. 3D tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/3D_tic-tac-toe

    A Qubic program in a DEC dialect of BASIC appeared in 101 BASIC Computer Games by David H. Ahl. [15] Ahl said the program "showed up", author unknown, on a G.E. timesharing system in 1968. Gameplay of 3-D Tic-Tac-Toe. Atari released a 4x4x4 graphical version of the game for the Atari 2600 console and Atari 8-bit computers in 1978.

  8. Rubik’s Cube is still selling millions after 50 years ... - AOL

    www.aol.com/finance/rubik-cube-still-selling...

    The popularity of the Cube is reflected in its strong sales—in 2022, 5.75 million units of the official Rubik’s Cube were sold globally and that figure was up 14% year-to-date, according to ...

  9. Diagonal magic cube - Wikipedia

    en.wikipedia.org/wiki/Diagonal_magic_cube

    The class of diagonal magic cubes is the second of the six magic cube classes (when ranked by the number of lines summing correctly), coming after the simple magic cubes. In a diagonal magic cube of order m , [ notes 1 ] all 6 m of the diagonals in the m planes parallel to the top, front, and sides of the cube must sum correctly.