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  2. Forwarding (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Forwarding_(object...

    In this Java example, the Printer class has a print method. This print method, rather than performing the print itself, forwards to an object of class RealPrinter. To the outside world it appears that the Printer object is doing the print, but the RealPrinter object is the one actually doing the work.

  3. File:Java Swings.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Java_Swings.pdf

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  4. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A method is a behavior of an object parametrized by a user. Data is represented as properties of the object, and behaviors are represented as methods. For example, a Window object could have methods such as open and close, while its state (whether it is open or closed at any given point in time) would be a property.

  5. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

  6. Programming by example - Wikipedia

    en.wikipedia.org/wiki/Programming_by_example

    The system records user actions and infers a generalized program that can be used on new examples. PbE is intended to be easier to do than traditional computer programming, which generally requires learning and using a programming language. Many PbE systems have been developed as research prototypes, but few have found widespread real-world ...

  7. Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube

    The repetition of any given move sequence on a cube which is initially in solved state will eventually return the cube back to its solved state: the smallest number of iterations required is the period of the sequence. For example, the 180-degree turn of any side has period 2 (e.g. {U 2} 2); the 90-degree turn of any side has period 4 (e.g. {R} 4).

  8. Programming paradigm - Wikipedia

    en.wikipedia.org/wiki/Programming_paradigm

    Template metaprogramming – metaprogramming methods in which a compiler uses templates to generate temporary source code, which is merged by the compiler with the rest of the source code and then compiled; Reflective programming – metaprogramming methods in which a program modifies or extends itself

  9. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development.It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management.

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