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In many games, players return to the lobby at the end of each session. In some, players joining a session that has already started are placed in the lobby until the start of the next. As lobbies consume very few resources they are sometimes additionally used as a "holding pen" for players while a suitable host for the coming session is found.
Lookups of IP address allocations are often limited to the larger Classless Inter-Domain Routing (CIDR) blocks (e.g., /24, /22, /16), because usually only the regional Internet registries (RIRs) and domain registrars run RWhois or WHOIS servers, although RWhois is intended to be run by even smaller local Internet registries, to provide more ...
This is a list of Hypertext Transfer Protocol (HTTP) response status codes. Status codes are issued by a server in response to a client's request made to the server. It includes codes from IETF Request for Comments (RFCs), other specifications, and some additional codes used in some common applications of the HTTP. The first digit of the status ...
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Spring ' s source code, [5] licensed under the GNU GPL-2.0-or-later, is primarily written in the programming language C++, as is springlobby. [6] An alternative lobby, TASClient, is written in Delphi, and there are lobby servers - used to organize multi-player games - written in Java and Python.
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nslookup is a member of the BIND name server software. Andrew Cherenson created nslookup as a class project at UC Berkeley in 1986 and it first shipped in 4.3-Tahoe BSD [1] In the development of BIND 9, the Internet Systems Consortium planned to deprecate nslookup in favor of host and dig.