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  2. Smoothed-particle hydrodynamics - Wikipedia

    en.wikipedia.org/wiki/Smoothed-particle...

    Schematic view of an SPH convolution Flow around cylinder with free surface modelled with SPH. See [1] for similar simulations.. Smoothed-particle hydrodynamics (SPH) is a computational method used for simulating the mechanics of continuum media, such as solid mechanics and fluid flows.

  3. Stokes' law - Wikipedia

    en.wikipedia.org/wiki/Stokes'_law

    If correctly selected, it reaches terminal velocity, which can be measured by the time it takes to pass two marks on the tube. Electronic sensing can be used for opaque fluids. Knowing the terminal velocity, the size and density of the sphere, and the density of the liquid, Stokes' law can be used to calculate the viscosity of the fluid. A ...

  4. Material point method - Wikipedia

    en.wikipedia.org/wiki/Material_Point_Method

    The PIC method has been used to simulate a wide range of fluid-solid interactions, including sea ice dynamics, [9] penetration of biological soft tissues, [10] fragmentation of gas-filled canisters, [11] dispersion of atmospheric pollutants, [12] multiscale simulations coupling molecular dynamics with MPM, [13] [14] and fluid-membrane ...

  5. Mean free path - Wikipedia

    en.wikipedia.org/wiki/Mean_free_path

    where ℓ is the mean free path, n is the number of target particles per unit volume, and σ is the effective cross-sectional area for collision. The area of the slab is L 2, and its volume is L 2 dx. The typical number of stopping atoms in the slab is the concentration n times the volume, i.e., n L 2 dx. The probability that a beam particle ...

  6. Archimedes' principle - Wikipedia

    en.wikipedia.org/wiki/Archimedes'_principle

    where ρ f is the density of the fluid, V disp is the volume of the displaced body of liquid, and g is the gravitational acceleration at the location in question. If this volume of liquid is replaced by a solid body of exactly the same shape, the force the liquid exerts on it must be exactly the same as above.

  7. Added mass - Wikipedia

    en.wikipedia.org/wiki/Added_mass

    For simplicity this can be modeled as some volume of fluid moving with the object, though in reality "all" the fluid will be accelerated, to various degrees. The dimensionless added mass coefficient is the added mass divided by the displaced fluid mass – i.e. divided by the fluid density times the volume of the body.

  8. Dispersion (chemistry) - Wikipedia

    en.wikipedia.org/wiki/Dispersion_(chemistry)

    In addition to the classification by particle size, dispersions can also be labeled by the combination of the dispersed phase and the medium phase that the particles are suspended in. Aerosols are liquids dispersed in a gas, sols are solids in liquids, emulsions are liquids dispersed in liquids (more specifically a dispersion of two immiscible ...

  9. List of equations in fluid mechanics - Wikipedia

    en.wikipedia.org/wiki/List_of_equations_in_fluid...

    Volume velocity, volume flux φ V (no standard symbol) = m 3 s −1 [L] 3 [T] −1: Mass current per unit volume: s (no standard symbol) = / kg m −3 s −1 [M] [L] −3 [T] −1: Mass current, mass flow rate: I m