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One of the first system calls made by the C standard I/O library is in an isatty() call used to determine if the program is being run interactively by a human (in which case isatty() will succeed and the library will write its output a line at a time so the user sees a regular flow of text) or as part of a pipeline (in which case it writes a ...
GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.
An ioctl interface is a single system call by which userspace may communicate with device drivers. Requests on a device driver are vectored with respect to this ioctl system call, typically by a handle to the device and a request number. The basic kernel can thus allow the userspace to access a device driver without knowing anything about the ...
Garry Kitchen's GameMaker is an integrated development environment for the Commodore 64, Apple II, and IBM PC compatibles, created by Garry Kitchen and released by Activision in 1985. It is one of the earliest all-in-one game design products aimed at the general consumer, preceded by Broderbund's The Arcade Machine in 1982.
Game-Maker 3.0, CD-ROM: this package includes the contents of the floppy package, plus first-party games Pipemare, Penguin Pete, Houses, and Terrain; A-J Games productions Glubada Pond, Crullo: Adventures of a Donut, Cireneg's Rings, and Linear Volume; two games by Sheldon Chase of KD Software, Woman Warrior and the Outer Limits and Woman ...
An update for the PC version of the game released in September 2016 included a device driver named Capcom.sys, as a part of the game's anti-cheat measures, which was seen by players and security analysts as a rootkit. Capcom has since provided a rollback. [230]
A game backup device, informally called a copier, is a device for backing up ROM data from a video game cartridge to a computer file called a ROM image and playing them back on the official hardware. Recently flash cartridges , especially on the Game Boy Advance and Nintendo DS platforms, only support the latter function; they cannot be used ...
Irrlicht (pronounced [ˈɪʁlɪçt] in German) is an open-source game engine written in C++.It is cross-platform, officially running on Windows, macOS, Linux and Windows CE and due to its open nature ports to other systems are available, including FreeBSD, Xbox (up to Irrlicht version 1.8.1), PlayStation Portable, [1] Symbian, [2] iPhone, [3] AmigaOS 4, [4] Sailfish OS via a Qt/QML wrapper, [5 ...