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Phasmophobia is a paranormal horror game by British indie game studio Kinetic Games. The game became available in early access for Microsoft Windows with virtual reality support in September 2020. In the game, one to four players work to complete a contract where they must identify the type of ghost haunting a designated site, with several ...
A photography game is a video game genre in which taking photographs using the in-game camera system is a key game mechanic.Photography games often employ mechanics similar to a first-person shooter, but rather than using a gun to kill enemies, the goal is to use a camera to take photographs of things in the game world. [1]
A three-CCD (3CCD) camera is a camera whose imaging system uses three separate charge-coupled devices (CCDs), each one receiving filtered red, green, or blue color ranges. Light coming in from the lens is split by a beam-splitter prism into three beams, which are then filtered to produce colored light in three color ranges or "bands".
The Micro Four Thirds system (MFT) of still and video cameras and lenses was released by Olympus and Panasonic in 2008; lenses built for MFT use a flange focal distance of 19.25 mm, covering an image sensor with dimensions 17.3 × 13.0 mm (21.6 mm diagonal).
Some camera makers design lenses but outsource manufacture. Some lens makers have cameras made to sell under their own brand name. A few companies are only in the lens business. Some camera companies make no lenses, but usually at least sell a lens from some lens maker with their cameras as part of a package.
While there were larger CCD sensors made for interchangeable-lens cameras, such as the Leica M9, CCD sensors in fixed-lens cameras maxed out at 2/3″ (1/1.5″). Premium compact cameras of the time contained sensors around 1/1.7″ in size, whereas entry-level models used 1/2.3″ sensors or smaller. [37] [38] [39]
These cameras included both folding SLRs and less expensive nonfolding models. They take the SX-70 film, a format with a ~3.1 × 3.1 in 2 (77 × 77 mm) square image area and a ~4.2 × 3.5 in 2 (108 × 88 mm 2) total area, [1] and a sensitivity around ISO 160.
This is an accepted version of this page This is the latest accepted revision, reviewed on 12 January 2025. System to display a view of a 3D virtual world Virtual camera system demo showing parameters of the camera that can be adjusted Part of a series on Video game graphics Types 2.5D & 3/4 perspective First-person view Fixed 3D Full motion video based game Graphic adventure game Isometric ...