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  2. Bag (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Bag_(puzzle)

    For example, in a 10x10 grid which has not started to be solved, a 19-cell is a maximum cell, since if the four walls are not at the edges of the grid, the number of cells visible wouldn't be enough. After making some progress, "minimum cells" appear, where if the walls are not at the minimum distance possible, the number is not satisfied.

  3. Nonogram - Wikipedia

    en.wikipedia.org/wiki/Nonogram

    Add the clues together, plus 1 for each "space" in between. For example, if the clue is 6 2 3, this step produces the sum 6 + 1 + 2 + 1 + 3 = 13. Subtract this number from the total available in the row (usually the width or height of the puzzle). For example, if the clue in step 1 is in a row 15 cells wide, the difference is 15 - 13 = 2.

  4. Colossal Cave Adventure - Wikipedia

    en.wikipedia.org/wiki/Colossal_Cave_Adventure

    The player must explore the cave system and solve puzzles by using items that they find to obtain the treasures and leave the cave. The player types in one- or two-word commands to move their character through the cave system, interact with objects in the cave, pick up items to put into their inventory, and perform other actions. The allowable ...

  5. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    [11] [12] An example of this method is to: Randomly assign numbers to the blank cells in the grid. Calculate the number of errors. "Shuffle" the inserted numbers until the number of mistakes is reduced to zero. A solution to the puzzle is then found. Approaches for shuffling the numbers include simulated annealing, genetic algorithm and tabu ...

  6. Basic Cave Diving: A Blueprint for Survival - Wikipedia

    en.wikipedia.org/wiki/Basic_Cave_Diving:_A...

    Basic Cave Diving: A Blueprint for Survival, also commonly referred to by the subtitle alone, A Blueprint for Survival, is a short book on safe scuba diving procedures for cave diving by pioneer cave diver Sheck Exley, originally published in 1979, by the Cave Diving Section of the National Speleological Society. It is considered to have had a ...

  7. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. Puzzle Uo Poko - Wikipedia

    en.wikipedia.org/wiki/Puzzle_Uo_Poko

    Puzzle Uo Poko was solely designed by Toshiaki Tomizawa, a co-founder of Cave whose previous works include the DonPachi series. [5] [6] [7] Puzzle Uo Poko was released in Japanese arcades by Jaleco in February 1998. [8] Unlike several other releases by Cave, Uo Poko remained exclusive to arcades and did not see a contemporary port for a home ...

  9. Nurikabe (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Nurikabe_(puzzle)

    An example 8x8 Mochikoro puzzle. Solution to the previous puzzle. The binary determination puzzles LITS and Mochikoro, also published by Nikoli, are similar to Nurikabe and employ similar solution methods. The binary determination puzzle Atsumari is similar to Nurikabe but based upon a hexagonal tiling rather than a square tiling.