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Phase 10 is a card game created in 1982 by Kenneth Johnson and sold by Mattel, which purchased the rights from Fundex Games in 2010. [1] Phase 10 is based on a variant of rummy known as contract rummy. It consists of a special deck equivalent to two regular decks of cards, and can be played by two to six people.
Contract rummy is a Rummy card game, based on gin rummy played by 3 to 8 players. [1] It appeared in the United States during the Second World War. [2] The game is also known as Combination rummy, Deuces Wild Rummy and Joker rummy, and a proprietary version of the game called Phase 10 was published in 1982.
Liverpool rummy is a multi-player, multi-round card game similar to other variants of rummy that adds features like buying and going out. It is played the same as Contract rummy, except that if a player manages to cut the exact number of cards required to deal the hand and leave a face-up card, then the cutting player's score is reduced by 50 points.
A book consists of three or more cards of the same value regardless of suit. i.e., 10★, 10★, 10♣, and 10♦. Any card in a book can be replaced by the wild card of the round or a Joker. i.e., if nines are wild, your book could consist of the following: 5♦, 5★, 9♥, 5♣.
Zioncheck is a card game. It is similar to shanghai rummy, contract rummy, or phase 10. Hoyle's book of common card games describes several games as being based upon it, and Contract Rummy is believed to have originated from it. [1]
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This card is called the upcard and becomes the beginning of the discard pile. Each player has a choice at the beginning of their turn. They may either pick up one new card from the top of the deck or take the upcard. (Also, the other players in the game have the ability to get the upcard.)
Bonuses and penalties stack, so if a player takes two Bonus Rage cards they earn 10 extra points; if a player takes a Bonus Rage and a Mad Rage card, the bonus and penalty net to zero. An alternative scoring system is as follows: +1 point for each trick +10 for taking exactly the number of tricks bid (including a zero bid)
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