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  2. PlayStation 2 online functionality - Wikipedia

    en.wikipedia.org/wiki/PlayStation_2_online...

    For the original models (non-"Slimline") of the PlayStation 2 console, a network adapter was needed to play online and use a hard drive. All versions of the Network Adaptor provide an Ethernet port, while some North American versions also featured a phone-line port for dial-up connection. The newer slimline versions, however, have an Ethernet ...

  3. List of PlayStation 2 online games - Wikipedia

    en.wikipedia.org/wiki/List_of_PlayStation_2...

    This is a list of games that supported the online functionality of the Sony PlayStation 2 video game console. Many games have been brought back due to servers run and operated by fans such as PS2Online and the SOCOM Community server.

  4. Online console gaming - Wikipedia

    en.wikipedia.org/wiki/Online_console_gaming

    The Playstation 2 gained online functionality between July 2001 and June 2003 depending on region. There was no unified service and thus no official name so it was often referred to as PS2 Network Play, PS2 Network Gaming, PS2 Online, or Net Play in the PAL region.

  5. PlayStation Network - Wikipedia

    en.wikipedia.org/wiki/PlayStation_Network

    Launched in the year 2000, Sony's second home console, the PlayStation 2, had rudimentary online features in select games via its online network. It required a network adaptor, which was available as an add-on for original models and integrated into the hardware on slimline models. However, Sony provided no unified service for the system, so ...

  6. PlayStation 2 - Wikipedia

    en.wikipedia.org/wiki/PlayStation_2

    The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment.It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, in Australia on 30 November 2000, and other regions thereafter.

  7. PlayOnline - Wikipedia

    en.wikipedia.org/wiki/PlayOnline

    PlayOnline was originally conceived as an all-in-one solution to house multiple types of game content. [1] At the "Square Millennium" event in Japan in January 2000, Square announced Final Fantasy IX, X and XI, with the last scheduled to release in the summer of 2001, and that they had been working on an online portal called PlayOnline with Japanese telecom company NTT Communications, which ...

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